Is there a specific trick/setting for trying to extend a short sample into a longer sound with a sustained decay/release using looping?
ie. in Ableton I can set the loop section to move backwards and forwards, which generally creates a smoother looping sound — but no matter how I try with the LFO modulating the PLAY mode, I can’t replicate this.
(is there a trick to simulating the ‘crossfade’ function in the Ableton sampler, to smear/disguise the loop point?)
Is there a trick to achieving something like this? (I’m generally trying to extend a short synth sound into a longer pad like sustained sound)
Many thanks in advance!