Help with loading samples: Elastic Membrane Tran pack...?

I sent an email to them, but maybe I’ll get an answer here…

So I bought this pack, installed it, and for the most part it seems to be working, except the samples part.

When I go into a pattern/kit, go to sampler page, it seems that the sample is [2]… However, when I twiddle the SAMP knob, it seems that all the sample slots are —…

Sooooo… I figure I need to load the sample to the project. I go to Global>Samples> find the sample file (it appears it’s just one file/chain), and chose “load to project”

But it’s still not working as all the sounds/kits seem to be referencing slot 2, and the sample I just loaded is in slot #1

Ugh. So I think am I going to have to reassign all the sounds to slot #1 from #2? That’s a pain…

So i figure if I assign that sample file AGAIN, it will now be in slot #2 (and slot #1 or course from the first load). But that’s not working either, as it appears that the “sound” in the sample slot #2, is not actually the sample file, but static/noise. Regardless of start/end point, it’s just noise… slot #1’s sample slices seem correct.

So a couple questions:

  1. Is there a way to choose what “slot” you load a sample to when you go to global>samples>load to project… Like “Load this to project in slot #2”?
  2. Is there a known issue/bug on the AR where if you have the same sample file in two slots it causes the above issue of the second slot not working?
1 Like

Hi Drumunkey,

Thanks for checking out the pack. By default the sample chain should load to sample slot #2 and the kits reference that sample in that location. You could try selecting slot #2 and then go to the “load to project” in the samples menu and make sure the sample is in slot 2, and resave the project accordingly. Or you could load the original project again. If you have any more questions, feel free to PM me here or send me an email at info@elastic-membrane.com

(Also, the transient samples are layered with the analog engines, so they don’t radically change the analog sounds but they do make a difference in terms of overall punch and snap. They are mostly present on the kicks, snares, and claps and are more of a layering tool. If you want more snap to your drums, use volume, pitch and filters to see what the samples can do for you. Good luck! :slight_smile: