A quick comparison: Atelier really expanded on the file player side. Previous tools allow some buffer recording or overwriting and it’s a bit tedious to control in a DAW. Now there are full featured player blocks that are already granular-esque
This is exactly my jam apart from being great for generative droney goodness I just made a four voice drum synth in the Atelier:
Here is the patch for people that want to play with it, I sequence it with a Digitakt, just map a note to all four “Trig” marked envelopes at the bottom.
There is a seperate trig for the kick since you both have an amp and pitch envelope and for the noise since the “envelopes” only respond once they ran out to midi which might be a bug or a feature but this helps getting the noise a bit shorter.
You could of course also turn this into a self playing drum machine by using a single trigger as a clock and using the delay on the envelopes as a time interval.
I wish there were some routing options, as in maybe having the fader as a mixer and having parallel tracks instead of having them all lined up, this would make dedicating effects a bit easier. Now it applies to the whole chain.
Watching this one with much curiosity – the UI is indeed very nice, and while I don’t have much mental capacity right now for taking on a new tool, I’ve been enjoying the few demos that have popped up so far. Excited to see and hear more!
Eh, it’s actually really limited, it feels a bit like a tape-loop laboratory with some more contemporary effects. It’s quite old school but that’s what I like about it, stuff like Shaperbox is really overwhelming to use for me.
But yeah, GRM Atelier is kind of a shitty jack-of-all-trades tool which isn’t really useful at all for music, but for scoring or atmospheres I think it really is a great addition to my specific toolbox. Do you have other recommendations for this kind of software (since you say there are so many of them)?
No, but I’m sure you could discover dozens that use the same kind of terminology to describe themselves. My beef is more with this lazy marketing bromide that is wheeled out at every opportunity when an ill-defined product gets released. Call it Eurorackisation™.
The interface does look really slick and I haven’t had a chance to try it yet, but most of what I’ve heard sounds like electroacoustic music that’s been around for a while
I am not fan of this person and their kin either (to say the least), but don’t see a problem here. It’s still pretty niche stuff from a small company for a bunch of geeks and some people from Europe-based academia.
Looks pretty interesting and fresh so far, and the stress here that it was designed for and by people deep into electroacoustic music.
Yes, definitely, nothing really new here, but most of this has quite a learning curve.
Ugh, I’m too old to code stuff in Faust (tried it many years ago) or CSound.
(upd: and I have a sore feeling about Reaktor. I used in the past, mostly the library and third-party ensembles and it’s still powerful thing, but the company is not much interested in it. I’d rather choose VCV over it any time now, because the community is much more alive and it has some 1-1 clones)
What I like about it is that it’s a relatively small, clearly defined and straightforward set of tools for sound generation / manipulation, but with a lot of depth in implementation. The fun is in the UI and how it all hangs together. Nowhere nearly as sprawling as VCV/Reaktor, hitting a space for me closer to 90s-early 00s computer sound manipulation tools, haven’t seen much like it in years. And a lot of other people also seem to be loving it, so…
If this is just another way of saying “I don’t get it”, there’s a free download of the demo to find out. Servers seem to be straining at the amount of interest it’s getting which again tells its own story.
Also, in terms of takes, Andrew Huang is one of the less annoying YouTubers in this space imho. And I thought his demo is pretty good.
For a simple man of simple tastes like me, probably I’m gonna have to wait for tempo sync for that, which is apparently coming along with a bunch of other stuff.
Yep. Obviously something much needed (even though as GRM we took a bit of silly pride in releasing v1.0 completely “off the grid” .
But in the meantime I’m just gonna enjoy it as a really fun and intuitive way of playing with sound.