Last night, I was swooning over Moog DFAM videos, admiring the raw quality of the sounds, when it dawned on me that I hadn’t tried using the Dual VCO machines to make drum sounds yet.
On my Monomachine, I’d always loved making drum sounds because of how raw the process was – one channel handling the white noise, while another channel handles the modulated sine wave tone (much like how they made drum sounds in good NES soundtracks)… it hadn’t hit me, for some reason, that now with the Dual VCO machines, I could technically use the Rytm in a Moog DFAM workflow.
So I laid out a new kit, the kit simply had the bottom left 3 tracks with a Dual VCO machine (set to Sine Wave), the 3 tom tracks above those I gave Noise Gen machines (to support the kick and snare), and every other channel disabled.
With the above configuration, I created a deep Kick drum (on BD1 and BT5), a Snare drum (on SD2 and LT6), and a really aggressive percussive synth/tom sound (on RS3). I used the MT7 to make a Hihat sound, and HT8 to choke it for open hihat.
I did the simplest pattern and was blown away by how ROBUST the sound I made was. I could make it deep and clean, or make it GROWL. Most of all, I’ve never been 100% satisfied with the bass drum machines on the Rytm, they always felt like they sort of lack that depth and “roundness” that other analog drum machines have (Even my Volca Beats has a rounder, deeper kick drum)
…but, to my surprise, the bass drum sounds I’m making with this setup VERY deep and punchy. I’m astounded.
I know it might not be very appealing for many people to work this way (only raw waveforms, and eating up channels with layering), but it really pays off when you give it a try.
Suffice it to say, I’m not drooling over the Moog DFAM this morning, because Elektron is finally treating us Rytm owners like adults and letting US control the synthesis.