Custom USR Machines for X.20

oh wow. i didnt see that. i cant try out because i finally have a amazing room and been renovating, doing acoustic treatment, diy the tables etc since a couple months. hope i can play with all the new features in a couple if weeks. this is gonna be xmas and birthday in one ^.^

1 Like

Got a similar situation over here, the wait is painful!

1 Like

trig conditions and individual “track”- lenghts are implemented and perfectly working in x.20

2 Likes

Haven’t tried the included USR machines yet but a good FM machine would be my top priority along with smooth granular.

The MonoMachine FM+ machines were great. And if possible, the MnM wide stereo noise.

The USR FM machines included with X.20b zip sound v nice. As do all the others!

usr_machines_X.20b.txt

USR MACHINES

SYN/ Synthesizer voices and filters inspired by late-70s and early-80s instruments

Slot File Machine Version Description
U01 SYN-O1.syx SX-1 VCO 0.1 Monosynth oscillator
U02 SYN-F1.syx SX-1 VCF 0.1 filter, envelope and VCA for SYN-O1 (track after it)
U03 SYN-O3.syx TX-3 VCO 0.1 Bass synth oscillator
U04 SYN-F3.syx TX-3 VCF 0.1 resonant filter and accent for SYN-O3 (track after it)
U05 SYN-O8.syx CS-8 VCO 0.1 Polyphonic oscillator
U06 SYN-F8.syx CS-8 VCF 0.1 high- and low-pass filters for SYN-O8 (track after it)
U07 SYN-OJ.syx SY-OJ VCO 1+2 0.2 Two polysynth oscillators
U08 SYN-FJ.syx SY-FJ VCF 0.1 high- and low-pass filters for SYN-OJ (track after it)
U09 SYN-VP.syx SY-VP STRING VOX 0.1 Strings and voices

NFX/ Effects

Slot File Machine Version Description
U01 NFX-CH.syx BBD CHORUS 0.1 the chorus of an early-80s polysynth
U02 NFX-EN.syx SY-VP ENSEMBLE 0.2 ensemble chorus of a late-70s string keyboard
U04 NFX-BC.syx BUS COMP 0.1 the bus compressor of an early-80s mixing console
U05 NFX-FC.syx FET COMP 0.2 a late-60s FET limiting amplifier
U06 NFX-D1.syx DISTORTION 0.2 a classic distortion pedal
U08 NFX-D2.syx OVERDRIVE 0.2 a classic overdrive pedal
U09 NFX-D3.syx FUZZ 0.1 a classic fuzz pedal
U10 NFX-D4.syx FILTER DISTORT 0.1 a classic distortion pedal with a sweeping filter
U07 NFX-MX.syx 4-TRACK MIXER 0.1 a submix of the four tracks before it

TX8/ Drums of the classic early-80s analog drum machine

Slot File Machine Version Description
U01 TX8-BD.syx TX-8 BASS DRUM 0.1 Bass drum
U02 TX8-SD.syx TX-8 SNARE DRUM 0.2 Snare drum
U03 TX8-XT.syx TX-8 TOM CONGA 0.1 Tom conga
U05 TX8-RS.syx TX-8 RIM SHOT 0.1 Rim shot
U10 TX8-CL.syx TX-8 CLAVES 0.1 Claves
U04 TX8-CP.syx TX-8 HAND CLAP 0.2 Hand clap
U11 TX8-MA.syx TX-8 MARACAS 0.1 Maracas
U09 TX8-CB.syx TX-8 COWBELL 0.1 Cowbell
U08 TX8-CY.syx TX-8 CYMBAL 0.1 Cymbal
U06 TX8-HH.syx TX-8 HIHAT 0.1 Closed and open hats

TX9/ Analog drums of a mid-80s drum machine

Slot File Machine Version Description
U01 TX9-BD.syx TX-9 BASS DRUM 0.1 Bass drum
U02 TX9-SD.syx TX-9 SNARE DRUM 0.1 Snare drum
U03 TX9-XT.syx TX-9 TOM 0.1 Tom
U05 TX9-RS.syx TX-9 RIM SHOT 0.1 Rim shot
U04 TX9-CP.syx TX-9 HAND CLAP 0.1 Hand clap

TXZ/ Patches of a mid-80s four-operator FM rack synth

Slot File Machine Version Description
U01 TXZ-EP.syx TXZ ELECTRIC PNO 0.5 Electric piano patch
U02 TXZ-LB.syx TXZ LATE BASS 0.5 Bass patch
U03 TXZ-LD.syx TXZ HEAVY LEAD 0.5 Lead patch
U04 TXZ-PD.syx TXZ HARMO PAD 0.5 Pad patch
U05 TXZ-ST.syx TXZ SYN STRING 0.5 String patch

P-I/ Plucked, struck and bowed instruments

Slot File Machine Version Description
U01 P-I-PN.syx PIANO 0.1 an acoustic piano with interacting strings
U02 P-I-EP.syx E PIANO 0.1 an electric piano with struck tines
U03 P-I-HP.syx HANDPAN 0.3 the tuned steel notes of a handpan
U04 P-I-ST.syx STRING 0.1 plucked and struck strings
U05 P-I-BW.syx BOWED STRING 0.2 a bowed string
4 Likes

i’d like to share some more here, but all of a sudden i can;t upload ZIPs or SYX files on this forum. user error or everyone elese experiencing this?

1 Like

Same here^

1 Like

Thanks for the chart/overview!

I lately came to a size-limit installing the new USR machines. What size is the dedicated memory inside the MD for machines (memory capacity in kb)? This would help to plan sets of USR machines, befor hitting the limit while doing it.

my unverified calculation is around 59.5 kB per bank.

x.20 I just can’t seem to get “Fill” to work. I understand how to use it, but “Fill” doesn’t happen. I wonder why?

@synqoo probably best to jump on the discord or the main X.20 thread for these type of questions. Machinedrum MDX // MCL

yes you’re right. thanx

Buchla/west coast style wave shaping/folding.

1 Like

Some beta machines i’m working on:

NFX-RU

NFX-RU is a neighbour saturation and wavefolding effect that takes the preceding track’s audio from gentle colour to heavily folded distortion. DRIV sets the distortion intensity; MIX blends processed and dry audio; OUT sets the final level; and SHAP changes the folds from rounded curves to sharper, more angular shapes. The N2 position supplies a separate sidechain that can animate drive and shape without entering the output. DPTH sets this response: 64 is neutral, lower values pull the sound toward gentler distortion, and higher values push it toward harder folding. REL controls how quickly that movement returns to the resting sound. Smooth parameter ramps support subtle thickening, abrasive percussion, rhythmic distortion and evolving textures.

https://wftlrd.uk/usrmachines/NFX-RUv08.syx

NFX-GT

NFX-GT is a neighbour gate, envelope follower and sidechain ducker for moving textures. It processes the nearest neighbour’s audio, while KEY chooses that same signal (SELF) or the track two positions back (N2) to control the effect. MODE selects GATE to open above the threshold, FOLL to shape the audio with the key’s envelope, or DUCK to reduce its level when the key becomes active. THR sets detection sensitivity; ATK controls response speed; HOLD keeps the gate open or retains the follower’s peak; REL sets closing or recovery time; DPTH moves from dry audio to the full effect; and SCF reduces bass influence on the detector without filtering the carrier audio. Covers precise chopping, sidechain pumping and gentle rhythmic movement.

https://wftlrd.uk/usrmachines/NFX-GTv08.syx

SID-AR

SID-AR (will probably rename to SYN-SI) is a SID-style pulse voice and arpeggiator for chip melodies, basslines and rapid chord patterns. PTCH sets the root pitch and register; SHAP selects square, medium or narrow pulse colours; TONE offers DARK, ORIG or BRIT character; and RATE sets the arpeggio’s speed independently of tempo. DEC shapes the whole phrase: 0–126 provide finite decay, while 127 holds its current envelope level as the arpeggio continues. Lowering DEC resumes decay; retriggering restarts the phrase while preserving oscillator phase.

CHRD offers 32 eight-step patterns: MAJ, MIN, SUS2, SUS4, DIM, AUG, DOM7, MIN7, MAJ7, MAJ6, MIN6, ADD9, MAD9 (minor add9), HDIM, DIM7, PWR, MAJ9, MIN9, DOM9, mMA7, SUS7, 69, m69, MA11, m11, 7b9, 7#9, 7#11, AUM7 (augmented major seventh), AUm7 (minor seventh with raised fifth), 4THS and WHOL.

DIR provides 16 modes: NOTE for root-only playing; PATN for written pattern order; UP and DOWN; UPDN and DNUP for alternating runs; IN and OUT for inward/outward movement; UP2 and DN2 for doubled notes; ZIG and ZAG for zigzag movement; PAIR for repeated adjacent pairs; SHUF for a fixed shuffle; RND for random selection each step; and RND2 for random selection every second step. OCT adds up to two octaves above or below the original register, with 64 keeping the original range. NOTE ignores CHRD and OCT, while random modes follow the selected octave progression. Use the MD ENV to shape short plucks, punchy bass or sustained melodic phrases.

https://wftlrd.uk/usrmachines/SID-ARv08.syx

edit:sorry those links were broken, now fixed.

10 Likes

So sick. Great idea with the SID-style arp. I will eventually install and try some of these.

A dual Osc engine would be nice. Top row of knobs:
Tune, shape, pwm, decay
Bottom row:
Detune, shape, pwm speed, sync or fm

An simple additive macro osc would also be rad if processing allows, maybe something like 8 partials with pm and am between partials ( higher neighbor affects lower)

One question, i installed all the user machines today together with the new update. Do i understand right that one can only use one set of 16 machines at once or is there a way that all/more then 16 run simultaneously?

I imagine you can only use 16 at a time because the Machinedrum’s architecture is set to 16 different tracks, 1 single machine per track. Should be able to use 16 simultaneously though. I haven’t tried the new X2.0 firmware, therefore I am probably the least reliable source for this information.

1 Like

as I understand there is max of 16 user machines but they also depend on how much kb in size they are if one or more of the user machines is larger in size u cant fill up the 16 user machines, resulting in less then 100% as they dont fit the memory
in that case for now u cant put them all upon 16 tracks because the memory doenst allow it.
as there is no space left to load them properly. this will result in audio cut out, glitches etc… for now this is still a public preview and a work in progress. it just shows what is possible. hope this helps.

2 Likes

thnks! do people encounter bugs so far? and do you know the discord names of the people officially involved in the project? i am new to the discord thing in general