Hello! I “discovered” this technique one day, on a long airport layover. It consists on using a flex machine as if it were a pickup machine, but with the ability to feedback-loop and re-sequence on real time. I have used this technique an awful lot, it’s a great way to get unexpected and complex results. You can create breaks that disrespect the time grid, create feedback delay with sidechain effects (including external gear!), apply the infamous beat stretch algorithm to your sequenced beats (and still be able to change the sequence) create textures, live-loop, etc. I say “discovered” between quotes because I bet there is a crowd who already know about it.
I am sharing this now because I created my first tutorial form youtube video, here the link: Creative prompt: Octatrack Self-sampling - YouTube
For those who get understandably frustrated by youtube, here how to reprody with sidechain effects (including external gear!), apply the infamous beat stretch algorithm to your sequenced beats (and still be able to change the sequence) create textures, live-loop, etc.uce the technique in it’s basic form:
- Start with a blank project
- Set the track 6 to flex, assign it to flex recording slot number 6
- Go to rec setup of track 6, and create a record trigger on the first step.
- Set the T6 record input to CUE
- Press CUE + T6 so that track 6 sends to cue (in studio mode, elevate the cue send
- Exit rec setup and add a sample trigger on track 6, step 3 or 4
- Go to track 1 and sequence something, whatever.
- Send track 1 to cue aswell.
- Press play. It should play the normal triggers, but it should also cause a sort of delay effect, with feedback
- Try modifying the volume levels, the triggers, and so on - this is where you come in and make it go crazy
If there is interest, I can share more examples where I’ve used this technique, or perhaps a followup tutorial expanding on the idea