I just got an Octatrack Mk2 and am starting to find my way around it. Whilst the slicing is reasonably quick on the machine, I’m pretty sure I’ll be quicker doing it on my computer first.
Is there any way to use Recycle to prepare slices and export to the Octatrack. Feels like this would be the fastest way to get prepared loops into the machine.
Perhaps good practice to just slice things up on the machine. I’ll experiment and see. I did see someone mention OctaEdit, but that doesn’t appear to be available for purchase at the moment. I might check it out when the new version comes out.
I don’t think it is possible, the Octatrack cannot read *.rx2 files. I’m also interested on OctaEdit, but i don’t have much hope for a Linux Version, so…i guess i’ll keep slicing the samples directly on the Octatrack.
It seems like such an obvious match - kind of surprised they don’t just support reading rx2 files directly. I can’t imagine there’d be a large technical challenge supporting the format.
Maybe it’s more a license issue. The Rex2 format is open for third parties to use as a playback format, but i guess Propellerhead demands some cash if you like to implement it also for editing.
Edit: After reading your post again, i guess you only mean playback support. True, shouldn’t be a technical challenge.
That could be it. I guess you’d need to be able to tweak and save the files directly on the Octatrack for it to be properly useful. Though I would imagine Propellerheads would sell more Recycle licenses if people could use rx2 on the Octatrack, so waving any licensing fees might be sensible
Can the Octatrack read ‘regions’ on a WAV file as slices? If that was the case I could make regions in OcenAudio to similar effect (obviously losing the time-saving features of recycle - although perhaps recycle can export a WAV with regions).
When you edit slices and save the sample in OT, an .ot file is created, with regions.
OCTACHAINER is free and very efficient to create slices.
Add files > a wav file with slices is created, with a .ot file with regions. Other handy options. If you add a whole drum kit, each slice will respect the sounds length.
WAVOSAUR is free and can be useful to create audio files according to transient beat detection.
This would be great, but it would also mean that there will never be a release of OctaEdit for Linux. But, hey, no problem. If it’s great, i’ll setup a Windows VM.
The “About the REX API” article say: “By using the API, your application will be able to read and take advantage of the information in REX2, as well as old-style REX- and ReCycle Document (”.RCY") files." Sounds good. Hopefully you will be able to take that information and translate/transfer it to a *.ot file.
Import audio file.
Use “s” to insert splits or use the “dynamic split” tool.
After you have all your slices use the batch converter to export them.
I just downloaded Reaper last week and watched all the video tutorials. For a $60 PC/Mac software that you can run on as many machines as you want it’s pretty mind blowing. This is coming from a Digital Performer/ProTools/Ableton 5-Current background. I wish I would have adopted it sooner. Ableton is a great music creation software, but sometimes you need a more linear utilitarian DAW for things like you are describing. It’s also free for a couple of months and the $60 is honor system based.
If you export wav files from recycle and drop them in octaedit’s chainer you can make sample chains similar to what you would get by chopping in the octatrack. There is no midi support so it works best with things that are on a regular grid.
…every piece of audio bounce in 44k 24 bit can become a slice grid…
if u prepare sample chains in a daw, just make sure, those files end up with their inner tempo matching their sonic phrases content of any slice grid 64 pieces max, ending all in equal lenght of each individual slice…
then u can use all standard slice grids in ot’s audioeditor blindy…