Apple M1 in iPad now... How close are we to the grand conjunction?

Yeah that’s what I was thinking: easily transfer ableton projects to and from the Mac/pad without any issues but on the pad a very stripped down version, full size clip mode or something.

But I’m no kind of developer so that might not be anyone’s interest to develop.

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there are work arounds for this, but your clips needs to be prepped beforehand. its not just drop a clip in and warp as needed.

Bu thats ipad life for ya. If I wanted to use ableton, i’d just use ableton. You buy your hardware based on the software you wnat to run, and if you need ableton…
But find me a drambo on macOS (prior to it being universal). Or Samplr. Or Borderlands.

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Likewise.

These as well as Mononoke. Worth bringing the iPad out to play with alongside the rest of the hardware.

You should be dropping turnado on the sends of your px5 :stuck_out_tongue:

Its also one of the few that actually give midi feedback so it plays nice with other hardware. Sometime i dont even have the effect on it but use it to send midi cc’s to electron gear for temp changes (like riding a filter, because fuckin’ with encoders for that sucks.) Let go and it snaps back.
Its one of the few things that also send midi out for paramater changes, which is one of my pain points of ipad apps. Devs dont include the midi out part. Its all absolute cc’s

I’m actually mid build of this for turnado for live ipad performance/effects:

I’m am trying to change the layout so it not so large.

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That custom controller…! Is that the one you’re building? Love the thumbsticks on that! The Expert Sleepers FH-2 that I just bought apparently supports PS4 controller input. Could do some crazy shit with one sending MIDI info off into the iPad.

Edit: Could do a lot with Turnado and my MF Twister I reckon. Thanks for putting this one on my radar!

Its great. It was originally built for the desktop Turnado, btu I’v already verified with the dev and other users it works exactly the same on the ipad version. I’m also stealing its idea of the thumbsticks and building an add on to Justin’s megacommand for the machinedrum.

Changes im trying to make is the removal of the screen (since theres on on the ipads), cutting the width in 1/2 by making 2 rows of 4 thumbsitcks. So it should be 1/2 the size. Probably about the size of a faderfox EC4 or something.

This thread is great for revealing use cases. I’m always thinking live application and live workflows…

I think I’d go mad working exclusively on iPad. But, I’m always trimming my live rig for speed of setup and transport. I abandoned Ableton on stage in favor of an OT due to a number of factors. There are times I miss some of the lazy ways you can do things quickly in Live that are never on-the-fly for the OT… so much planning. The idea of Session View on an iPad for throw-and-go stage scenarios, even if stripped down and with limited virtual instruments, would simplify a lot of things. Then again, loading a stripped down set into an imaginary stand-alone Push would be better.

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It’s just a different approach. I Havent used a laptop/desktop in about 5 years except for mixdown. It’s more of a modular approach, but once you get what you need and understand it, it’s faster to me what dealing with a huge desktop environment and lots of mouse clicking

Hmm. It just hit me.

Since the new iPad Pro now has Thunderbolt, does this mean Thunderbolt audio interfaces could work with it? What about UA’s stuff? I guess they’d still have to develop some app for it. But technically that could be possible, right? I wonder if the iPad Pro can deliver bus power to an audio interface?

It’s really starting to look like the iPad needs more than one port lol.

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#metoo

If you’re Orbital, you put your entire set in one Ableton set, and drive it from two iPads running Lemur (I think I read/heard that it was a bespoke fork of the software).

These guys used to be my foremost heroes. There’s a bit of me that still hopes one day to emulate most of their process: live, techno, melody, improvised arrangements, sound design as instrument. I’m only just back from an 8year break from making music, and getting into Elektrons as the core of my rig. I’m struggling to imagine taking that much stuff on stage, and keeping track of all the clips, channels and synths. I’d love a Jupiter 6 though.

Sadly it’s pretty far. Even though both iOS (iPadOS in this case) and macOS are running based on UNIX that’s only on foundational level. But luckily they’ve been working a lot to build a great communication between their devices so no other brand has that solid ecosystem.

And even though technically they ‘feel’ the same, development is completely different story in between macOS and iPadOS. And I really don’t understand how the f they are able to run iOS apps on m1 macOS. I never thought CPU played a major role. I never had a chance to try it out but it be just a version of xcode simulator tweaked for end users.

Personally, I’d really love to get an MacOS on my iPad but that’s not also good for their business. Basically that means they’ll be killing one of their product line (either ipad or macbook) which both are doing pretty well.

Although I got a feeling that they might implement a touch screen on macbooks.

Probably not the best/most appropriate use of “#metoo”. :wink:

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This should be standard practice for performing with Ableton. Quite easy to do

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Obviously they are not yet. The have two products which sell well – why start an internal competition? Sounds like a dumb idea. That’s their diversity feature.

In the end Ableton is now able to hopefully easily transform their app for touch and successively move to the iPad (first as a companion then fully).

: )

Yeah that was my point in my post as well. Literally a paragraph above :smiley:

I’m just talking abou the touch functionality on macOS. They’ve removed the touch bar and they need a new ‘gimmick’. Also that’s just my gut hunch. Although, they can put Face ID instead - which is more likely (and cheaper)

I saw a headline recently where one of the Apple product people said they have no plans to make a Mac with a touchscreen.

Good. I’ve used touchscreen laptops and it sucks. The worst part about attaching a keyboard to a tablet is using the touchscreen instead of a mouse or touchpad.

This has led to ideas including the theory that Apple had redesigned its new macOS to make way for touch screen Macs. The Big Sur aesthetic borrows from the iPhone and iPad – buttons are bigger, with more space, which numerous commentators pointed out would make them perfect for manipulating with your fingers – but not because of some secret plan to change the way the Mac works, Federighi says.

“I gotta tell you when we released Big Sur, and these articles started coming out saying, ‘Oh my God, look, Apple is preparing for touch’. I was thinking like, ‘Whoa, why?’

“We had designed and evolved the look for macOS in a way that felt most comfortable and natural to us, not remotely considering something about touch.

“We’re living with iPads, we’re living with phones, our own sense of the aesthetic – the sort of openness and airiness of the interface – the fact that these devices have large retina displays now. All of these things led us to the design for the Mac, that felt to us most comfortable, actually in no way related to touch.

“I’ve never felt more comfortable moving across our family of devices as a user, which I do hundreds of times a day than I do now, moving between iOS 14, iPadOS 14, and macOS Big Sur. They all just feel of a family – there’s just less cognitive load to the switching process.

“It’s just they all feel like the natural instantiation of the experience for that device. And that’s what you’re seeing not some signaling of a future change in input methods.”

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