Was just browsing the model Cycles Tips thread and one person decided to set velocity on the chord machine to color to get variations of chords when velocity changes.
This kind of sparked the idea that you could do something along the same line in many different ways depending on what you are using.
Digitakt - set lfo to cycle through different sample slots. Lots of destinations for lfo to do different things if you want to do things with pure noise. Parameter locks, fill conditions, etc.
If model samples has the velocity destination you could do the cycles trick.
Single cycle waveforms are powerful. I have certainly not exhausted the depths of them.
+1 on RRose video. Listened to some of his tracks and damn! From a synth AND sound design perspective, that video opened my mind. two oscillators Very slightly offset creates a beating rhythmic effect and then you start thinking about FM and how powerful that single concept could be even with just the bare minimum on an FM synth.
A lot of times we tend to think about MORE! More power, more oscillators, more LFOs, more destinations, more, filter types, more everything, but then some producer I never heard of blows me away with two sine waves!
Can’t wait to hear other ideas. What have you thought of so far? Fire / Water Drops / Wind - 3 elements. How can you either blend Between them over time or trigger them over time?