2020 BeatMachine

Any more impressions for us on this beast?

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Hey, sorry for the delayed response. My short conclusion is that this is a great one-stop-shop beat making tool. The App Store product summary describes it quite well by saying it’s got a bit of Ableton, Elektron devices and modular functionality wrapped into one software package. If you’ve used any/all of these tools then that’s what you’ll be getting without droning on into too much detail.

If you want more detail:

The synths sound as good as any typical software synths but don’t have all the frills of a dedicated soft synth, and the sample manipulation for one shots and longer samples is pretty good, and surpasses Elektron boxes if you’re comparing them, appreciating that software samplers typically have more sample power than most hardware.

The ā€˜all in one screen’ UI is a little confusing at first, but after a few hours play time and RTFM, it’s pretty obvious what most stuff does.

The envelope editing with all the machines is really cool and there’s a little bit of deeper functionality when using Option/command click functions with the envelope and rotary controls, but generally, most stuff is controlled at face value by clicking and dragging.

The FX sections seems pretty good, but I’ve not really explored this or the BUS routing stuff properly yet.

You can knock up a decent loop in the same time as you can on an Elektron box, so it’s easy to get good results.

The thing I don’t think it can do very easily is time stretching of samples - maybe I haven’t found that functionality yet. It does have lots of sample machines though, so can’t help feeling that there’s lots of duplication there between the machines, which isn’t necessarily a bad thing and I’m sure there’s some rational explanation for this that I’ve not figured out yet.

Is it worth Ā£120? I’d say yes, but that’s only my personal opinion.

If you’re not sure, I think you can buy it and if you don’t like it, get a refund from the App Store.

Cheers

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Is there a way to export or record audio from the app? I didn’t see anything in the documentation.

This app looks really fun - especially that sequencer! :rocket:

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Yeah, the sequencer is pretty deep.

You can export and record audio from the app. That’s controlled in the bottom right hand corner of the UI, under the mastering modules.

I’m not sure if separate stems are possible though - EDIT: actually, yes you can record separate BUS outputs.

I also forgot to add that sequencer midi out doesn’t seem possible to control other devices. I could be wrong.

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I’d say it’s directly comparable, although the functionality is a little more fiddly as it’s in such a packed out UI space.

Thank you! Completely missed that. :pray:

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Just downloaded and had a play during my lunch break. The maximalist design is brilliant in my opinion as once learned it always looks the same. Has the feel of hardware in the way that you can get little moments of chaos and inspiration that are typically harder to get on a traditional DAW.

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Does anyone have more info on the System Requirements? The website states:

Not much info, really. I purchased and tried running on my MBP with Intel i7, 8gb RAM. Audio stutters DSP% goes to like 70-80%. Restarting the program allows audio to work again but once DSP% monitor reaches 30%, audio crashes.

At first I thought it was just the demo project having too many visual queus and automation, but then I tried just running a simple Kick sequence and after a couple minutes Audio crashes again.

Apple approved my refund request, thankfully, but I’d really love to use this program, it’s exactly what I’ve been looking for.

Sampe MPB has never had issues with rather large Abelton or Logic projects.

When you get a chance can you talk about how good the samplers are for twisting up sounds? Curious if you can autoslice by transient and then randomize the slices.

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Sounds like your laptop may be a little too underpowered for newer CPU/RAM hungry apps. 8gb RAM has been borderline for most music production for at least 5 years now.

What year is your MBP? If the RAM isn’t soldered to the logic board then perhaps you can boost it up to 16gb for relatively little cost - this may help.

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Love the app. Still has some minor bugs but the sequencers are a lot of fun and if you are into sample mangling this is THE TOOL! Also syncs up nice with LINK.

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Awesome. I have read rave reviews about the sequencers in this as well.

Yeah, it’s certainly too old, and can’t upgrade RAM, but I was curious what the actual system requirements are for future considerations. Just wasn’t expecting it to be so much more resource intensive than Abelton. ā€œ1GB RAM excluding system usageā€ and ā€œIntel or Apple Siliconā€ just don’t give much to go off of.

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is there anything similar in hardware/windows form that does the tempo/time divison per bar thing?

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How does translate to a laptop screen? Does it need a larger monitor? Looks very cramped

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Oh, fair enough. I wouldn’t hold out for it becoming any more CPU friendly. Given the many years of development time this has gone through before release, I’m sure it won’t improve substantially in terms of hardware efficiencies.

I’d say a 27ā€ monitor with at least 1440p resolution is needed to see everything easily. Laptop screens may be an eye squinting affair.

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For sure, but it’s hard to identify what systems can run it, when it comes to upgrading

I’d say any Mac with an M1 processor and 16gb RAM would run it easily. I’m running an M2 Pro Mac Mini with 32gb RAM and it barely breaks a sweat no matter what I throw at it. The M1’s are not far behind the M2’s and you can pick them up used for fairly low cost these days. Here’s a link to a stress test post I made a while back:

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It looks like the randomization only goes so far as setting a random range for each individual parameter within which it will fluctuate upon each trigger. Based on the videos, you can’t create a random patch per section by pressing a single button on each section that scrambles all the parameters. Is that right? That’s a bummer :\