I’ll start with the new free pack just to get going and play with the update, but in the long run I’m going to do my own custom samples from my own music, plus maybe some classic record samples (for example James Brown vocals, funky horn stabs, etc.), and any other instrumentation or ambient or whatever samples that will fill in and be complementary to the Syntakt’s non-sample sounds.
Yes, I was thinking old romplers, also sync oscs as the ST doesn’t have sync. Mellotron. I’m thinking of vibe-coding a tool that finds loop points and trims to 5 sec
14 bread and butter drums
10 Noise sounds (vinyl , outside , water , rain ect …)
15 Real acoustic intsruments ( Bass (muted) , gtr , xylophones , pianos)
15 Synths sounds (Classic moog , supersaw (stereo speaded from my waldorf …) , ect …
10 Misc sounds (vocals (Classic ,Ahhh ,Ohhh’ss ,mmmmm ect / from East west or Omnisphere/ , fx ect …)
This is a first brainstom //…
The key will be for me to jump again in syntakt , make sevral tracsk and see what i usually miss ( this list is what i usually lmiss or lose tracks for , noise , ambient ect is perfect exemple …)
Looping field recordings of streams and city noises and rain and stuff like that is a good idea. Assuming you can get the loop points right. 5 seconds is slightly too short but you could crossfade between two samples to make it slightly more interesting
If you have wavetables that are broken into the individual waves, you can load these into Syntakt and use an LFO to sweep the sample slot wavetable style, AND it’s actually much cleaner sounding than on DTII! It really brings something different to Syntakt.
pitch it up by an octave earlier, pitch down an octave on ST, now you have 10 seconds, but in 24kHz, so add some overdrive to generate fake harmonics, use another track (don’t know if sample 1 can also be looped, probably not) to add high passed white noise sizzle subtly to trick your brain into believing “hmm something’s wrong but maybe it’s not that low quality”
It appears that only the #2 sample of Twinshot loops, but djst 's video, high on the announcement page, demos looping single cycle waveforms and loopable one-shot samples, both as sample 2 (bottom row). I too am looking forward to experimenting with single cycle and wavetable sounds.
As for 64-sample recipes:
because the negative numbers (-1-64) are reverse playback, I’ll be putting reverse-friendly sounds one shots (bread and butter sounds from the Twinshot pack) and jungle break slices in the lowest-numbered slots for easy access.
I sort of like that a fixed set of samples is encouraged, but it’s an organization challenge: I plan to start by grouping sample types in 10s (0-10 for 1-shots, 20s for break slices, 30s for vox, etc) leaving room in each sound category to keep them together and remember where they are.