Thanks!
Just good old C++ and JUCE.
Thanks!
Just good old C++ and JUCE.
A little thing made with Pivot, all sounds except choirs is the synth.
I really like sounds like the main droning bass, some movement a feeling like its holding back a little. Im no sound design genious so I used the reese bass preset and went from there
it’s a little bit OT, but how can one do a dedicated (push or other) control surface for a m4l device as done with dyad?
Great that you’re moving further into VST/AU territory.
I’ve only tried the lite version of Pivot so far, but I really like it.
Just been trying out Pivot-Lite - just want to mirror what @Daniel said above, it’s awesome to see Pivot-Lite running in Cubase in Windows!
Really liking Pivot-Lite so far, and yes - this is way more fun than a demo
I’ve been testing Pivot-Lite and will go for the full version soon. It is simple and awesome!
Thank you @Ess
My wish list:
Just picked up the full version after using Pivot-Lite, was an absolute no brainer after using it. Really seems to hit the sweet spot in terms of complexity and approachability, and I love how “pure” (for want of a better term) it sounds. I’m also a big fan of the lack of authorisation requirements and the small file size!
My only request would be some sort of undo/history feature, and maybe an option to assign modulators to panning (unless I’ve missed that?)… but those are absolutely minor requests. I hope you sell tons, you deserve it.
Instabuy here. Such a gorgeous sounding fm foundation you make. This in Bitwig already feels like I have a dozen Digitones on steroids.
Really great work man.
Thanks everyone! So happy there’s so many positive reactions to this release.
In other news, wrapping up 1.1 which will add MPE pitch bend support (note expression in the CLAP version) among other things.
Wouldn’t program change be a bit of an issue since the preset list isn’t finite? Curious about the use case here, would be good to know how you would use this so I can think about some ways to achieve it.
If your DAW supports undo for 3rd party plugins (which almost all of them do afaik) it’ll just follow the undo/redo of the DAW.
No stereo action besides the two effects, so that’s correct – panning the modulators themselves is interesting but would probably require some elaborate changes to make it useful. Just panning the modulators only work if the whole signal chain is in stereo which would mean that the whole oscillator structure would need to be doubled up. Even then I’m not so sure that it’d be worth the performance hit though.
And thanks! Really appreciate it.
regarding the preset question. it is super usful when planning a live set and then one can switch between the presets from clip to clup. usually vsts have a seperate folder where midi pc presets are stored in (eg madrona labs aalto).
super nice device btw. love that is was super obv how to map it to my roto control:)
One solution can be aditional list where I can pick 16 or more presets available for Program Change - similar as in Sonic Charge Synplant 2 or even in NI FM8.
Yeah that makes sense, that was kind of my thought too. If I would implement it I’d add some logic for a special folder called “Pgm” or something like that which would map directly to the CC value (128 presets). Seems pragmatic and simple.
Yay!
I ended up just adding all the different popular ways to re-tune plugins, turned out MTS-ESP was so simple to implement that it was basically a no-brainer to add it alongside MPE and CLAP Note Expressions.
Now that MPE is implemented the obvious next step is into integrate that in the mod matrix, granted I figure out some elegant way to switch between source views or something along those lines (shouldn’t be too hard!)
Features
MPE pitch bend support (+/- 48 semitones, continuous)
MIDI pitch bend support (+/- 2 semitones)
Note Expressions tuning support (CLAP)
ODDSound MTS-ESP retuning support (on-note)
MIDI Sustain Pedal (CC64) support
Improvements
Importing a Pivot-Lite preset will add the appropriate velocity modulation mappings for an accurate conversion
Scrolling through presets now also scroll through Lite presets
Preset name field now accepts numbers and dashes
Folder item added to preset menu which opens the plugin folder in the system file browser
Saving an already existing preset name will create a copy instead of overwriting
Multiple parameter gestures (ADSR, Filter Cut/Res) will no longer cause multiple undo entries (Ableton Live specific issue)
Bugfixes
Velocity was set while gating in Mono mode (Voice Count set to 1) which could cause clicking
Mouse cursor could sometimes disappear in Garageband
Pivot-Lite preset menu would show up in Pivot even if empty
Out of all the third-party libraries that we’ve used in our plugins, MTS-ESP is my absolute favorite. We’ve used it for 4-5 years now and haven’t had a single issue with it. Plus, it took less than an hour to add in. A+ to the ODDSound team! Downloading the Pivot update now…
@Ess
I recently picked up a SurfacePro Arm64 2in1 and was wondering if your VSTs would run under Arm64 on Windows.
I haven’t tested it yet, but thought I’d ask before going down the installation and testing path.
Cheers
JUCE added support for Windows ARM64 At the beginning of this year so it’s certainly possible but I don’t have it set up at all at the moment. Not sure! I’ll have to look into it.
Many thanks. Hopefully it’s an easy lift. I’d love to use it alongside BitWig which is running native under arm64.
Cheers!
-echo opera
Probably something along these lines? Just switch between int/ext to switch between viewing internal and external sources. Also gets me one extra spot to add the on-trigger randomized value from the Opal mod page which I really like.
EDIT: looks like image server is down right now. Uhhh…
Great update, and I’m very much looking forward to full MPE integration! <3
Another thing that would be fun IMHO would be to make the parameters on the mod page (LFOs and envelopes) modulatable, i.e. them just showing up in the mod matrix like any other parameter. Modulating LFO skew and/or tempo with MPE slide or an envelope opens up lots of sound design avenues, i think.