# Waveform chains

oh i see now, thank you

So, I’ve made three more dcwf (*30) chains.
Does anybody find these useful?
Should I bother posting them?

Or maybe just wait until I get more done?

thanks for the info everyone, to see if and understood. You process a chain of 120 sounds and then select analog rytm each sampler with knobs of start and end of the page sampler, right?

Really the answer is above but I’ll explain again.

A chain is group of connected sounds that can be split up evenly. This means all of the sounds are the exact same length and divisible by a specific number.

By 120 is technically possible with the AR (128 with OT, or 64 not sure exactly). Generally machines ‘chop’ in multiples of 4, 8, 12 or 16. The AR is an anomaly.

However, the AR is not really precise enough to run chains by 120, at least not with waves. So I tried 60 but found single cycle wave forms did not work well by 60. So I lowered it to 30 but still found the waves wouldn’t always dial in well. Then I doubled the waveforms. Now it’s much easier to find a sweet spot but these are probably not exactly what the waveforms were intended to sound like.

Now a single cycle wave form is like this; all sound produces waves, hence sound waves. If you loop these waves they can produce a constant sound. I have been looking for waves that match like a puzzle so that when connect them in a chain they don’t pop and click.

Understand?

I finished three more yesterday, up to 7. Probably just do about 50-75 and offer a download.
Sure hope they never change it to 128!

Btw it’s 0-120, right? So technically start 0 end 0 should produce no sound imho. However it still produces sound. Does this mean we’re actually dealing with a loop multiple of 121!??

and I totally get 0-1 = 1, 1-2 = 2, etc…
but working with microsecond waveforms couldn’t we assume 0=1, 1=2, etc…

The tone you get with identical start and end bothers me and i’d prefer silence, like the OT offers for rate. Whether there’s a good reason for this or it’s not sample accurate, i’d sure like to know to create good looping chains too. If there’s a small finite error or reason for a non zero loop (with workaround for that) then it explains why it sounds better as the sample length increases relative to this. There are 121 nodes and 120gaps

Why do they have to match? If each sample’s start and end points are cut to zero crossings, they shouldn’t click. Or is this an issue with the machine not reading the file properly?

+1

I haven’t made anymore since those first seven. I found even they were popping when I used them in chromatic or just played them to quickly back to back.
They’re fine for pads or drones though.

I’ve been trying to learn apple logic and just put those waves on the back burner. Maybe I’ll try and get three more done and release ten packs.

Why do they have to match? If each sample’s start and end points are cut to zero crossings, they shouldn’t click. Or is this an issue with the machine not reading the file properly?[/quote]
Pretty much, yeah.

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there are 13 chains

These are incredibly useful! Thank you!
Really opens up the Rytm as a synth.
And really makes you wish it had more LFOs

Thanks a lot!

Thanks, very useful!

Glad you like them. Are ya’ll get decent results with them?
With the sine waves I got a little creative and didn’t double up all the waves.

If you have any suggestions just let me know. I’ll do more eventually. When I do, I’ll bump the thread. I’ll just keep adding to the Dropbox folder.

And these are straight from analog kid. Thank you AK, whoever you are.

Getting very good results. Thanks again.
When I have the time, I am going to do a couple chains using NI Monark.
The sound of the “load” circuit, the osc feedback, and the 3 oscs mixed never lets me down. It will be interesting to hear Rytm’s analog circuitry on top of it.

I’ll post them here. I’ll also be doing some general sample (non single cycle waveform) chains with various instruments. I have a boatload of old Machinedrum samples that can easily be split into 15 hits per chain. Also, Chris Randall demo Audio Damage gave away some eurorack modular drum sounds he designed for Maschine, that I could chain. I’ll confirm with him for permission.

Also, have you experimented with taking pre-existing Octatrack sample chains, and trimming off the last two hits to make it conform to the Rytm a bit better? I may give that a go. It would be nice to breathe more life into some of the publicly shared OT chains.

Maybe someone can take a stab at some ‘wavetable’ chains a la PPG or Waldorf Microwave…