I think yeah, Pshop, FCP, after effects, all that content creator jazz, sure, it runs fine. And 3D yeah you can do it, but yeah in heavier scenes and viewport render is where it starts to chug. At least that was my experience, maybe the 38 core would have helped?

But yeah, for non linear editing and compositing the current line smashes it, particularly pro res output, but I think the next line will start to see some serious gains - with their AR thing on the horizon they’re going to need to put some cash behind that or what are devs going to make their work on… Windows?

Even still, by the time that drops the 5000 series will be here. But I do think Apple want to start being a competitive platform for gaming. M3 will show signs… ie M3 Max will be where the M2 Ultra currently is. So Apple Silicon is gaining pace. But for the minute you still just get more bang for the buck by going a dGPU.

And I think for me in the end - all of that Adobe stuff and video editing software - it all runs fine on my MacBook Air - like totally fine. So I didn’t see the point of the Mac Studio in my case. Too little gain for too much dosh.

1 Like