Niklas, I work around 1a by running the MIDI Thru output into my MIDI router along with MIDI Out but it would be amazing to have the pitch bend and mod passed through directly. I hope this is implemented!
I’m sure I’m not the first to post this but please make the compressor a send effect
- Unload unused samples. Is there any external app that could do this?
- A second filter or a basic eq per track - but I guess it’s not possible because of cpu cycles I’ve read I guess.
I think that would be great, at least for me.
I’d like to use the master compressor sidechaining with external input.
I’d like to stick my volca kick into the digitakt.
Just got a DT this week and was hoping to see this feature… guess I’ll add my +1 here.
A very simple feature to implement:
An option to auto create a directory with the name of the project into the “recorded” directory.
It’s actually a mess in the recorded directory, too much samples called “beat” “piano” “voice”… will be very cool to have the samples stored in a project dir.
Just remove the FUNC + CLEAR shortcut and all will be fine. Or at least make a way to undo it…
you’re looking for octatrack
LFO new capability (more creative )
With new waves edit or combos…(more creative )
And…Microtiming with new speed lock
Internal MIDI loopback so you could use the MIDI channels to trigger sample slots and instead of notes (C, D,E, etc) you could set parameters on each key - for example - Sample start points. You’re now chopping and playing back a sample track using a MIDI track.
Other parameters could be locked too.
Thinking along the lines of AFX mode on BSII.
–edit-- I see this has already been discussed in other threads for a while now.
If you press function clear by misstake just press function clear for undo (;
it would be cool if you could save states of midi tracks as presets, so you could load a mapping for specific gear. They could maybe even be in a pool so you could lock different midi presets like the sound pool.
Also some kind of multimap implementation like digitone would be sweet, so you could trigger different sound pool slots from one midi channel.
- Function + Yes + Channel 1-16 as extra buffers for saved pattern states
a simple drag and drop windows style directory app
- move sounds/samples between project ram easily
- move patterns between projects
- move pattern + sounds between projects (with/without p locks)
- see in ram (sound pool?) what sound is used in which pattern
I have a lot of tunes in different projects and want to do some basic house keeping with the minimum of fuss. Love the DT but when simple things become complicated it can become a chore very quickly.
A better way to preview samples / sounds that aren’t loaded into your project. Func + Yes is a bit tedious when you are going up and down a list. I often press Func + Down which skips a page by mistake. Why not have a live preview feature where it plays the selected sample instantly (a toggle on/off for this would satisfy those who don’t want it).
A better way of organizing the default sounds included. Only Sounds can have tags which make it easy to filter and cycle through but because Samples are just raw wavs and they’re organized into “Kits” which the Digitakt has no way of using (unlike Model:Samples which can load a “kit” folder), it’s pretty useless. It would be much more efficient if they were grouped into types (eg, Kick, Snare, etc). When I’m looking for a Kick, I want to go to the Kick folder, not each kit.
midi cc input for randomize page
Velocity Triggered Sample Slot = (pseudo) 'Sample Layers’
I Know there’s already a sample slot lfo which can throw some awesome craziness into the mix
Though, wouldn’t it be nice to also have a sample slot ‘velocity triggered’ variation?
This way you can have 'sample layers’ in a sense? (e.g. like snare ghost notes, accents and such…)
Maybe like sample slot LFO ,…
- first choose the desired range of samples up to 8 max?
(counting upwards in the sample pool from the base/main TRK sample nr)
- set the softest (first) sample max velocity as the starting crossover point.
- set the loudest accent sample min velocity as the highest/ending crossover velocity point.
Remaining samples will be percentually divided across the leftover/inbetween velocity range?
Or something along those lines?..
(open for suggestions on how to apply or go about setting it up) Maybe just divide the samples without setting up additional crossover points and keep it simple?
Bet the DT would make an awesome additional BRAIN to an electronic drumkit
And while still fantasizing out loud about other possibly awesome new creative DT features:
a Sample slot ‘random’ or ‘round robin’ note variation? (though this might be achieved already in a sense when using the random LFO shape to trigger ‘sample slot’??? But adding this feature (choose between: SMP LRS, RND, RBN) while keeping the LFO free to trigger pull/push on other stuff? Or something along those lines?
Get out of the chopper!!!
Maybe add a Trig ‘FILL’-like ‘chopper’ effect of sorts, setting the attack/fade-in to ‘fake’ some sidechaining/gating, volume/velocity effect? (choose shape: saw/triangle/square, sine + desired tempo/timesignature to drive the volume/gating) Also having the option to to re-trigger the note like the FILL condition, or just Trigger the sample once and keep the movement (kinda like the wave selection knob in SugarBytes Wow2 VST That would be out of this world?) Anyone in for some Dubstep Wobbling or EDM pumping effects? (a secondary Parameter Trig FX Page, similar to the NR Kickstart VST… sweet!)
Why not make an ‘empty’ template project with your desired default settings (tempo, etc + clear RAM samples 1-8) and load it every time you want to start a new project?
If I’m traveling across different banks and duplicating patterns for alterations then that’s going to present a lot of hassle. Of going back to the template and copying it to use whenever I want to create a new pattern
Maybe i don’t understand what you’re trying to achieve here? For all i know, when copying a PTN orTRK into an empty slot, it copies the BPM and instruments, parameters along with the midi in it??? But then again i might be wrong…
Have you checked out this link? Maybe you’ll find a solution here?
It’d be cool to be able to link parameters. Long press an encoder and get prompted to link it to another. Hold the second encoder and set an offset between them, or maybe add a % input option once the second parameter has been selected. Then you could have multiple parameters linked to a single encoder.