Techniques for freeing Tracks?

Hello!

I´ve been studying the Octatrack, overwriting some samples by accident( :slight_smile:) and asking a lot of questions here!

So, I´m trying to finish now my first beat using the OT, as a exercise to assimilate some concepts, explore sound design possibilites and, quite simple, have fun with the machine.

However, I need to free some tracks! :slight_smile: I´m using 6 tracks for drums: kick, clap, snare and 3 hi-hats. One track goes to a sample and another one is free, for sampling some keys. But I need more two or three free tracks to finish the beat.

So, what do you suggest? Although I could just sample the drums part for one track, I´m using a lot of retriggers as a beat repeat effect, specially with the hi hats, and sampling ou made me lose that possibility. What you usually do to free tracks and manage the 8-track structure?

Thanks a lot!

this no real help for your existing beat I’m afraid and you ruled out bouncing multiple tracks onto a single one. but for percussion sample chains will get you there.
you could use hihats, claps, and snares (for example) in one single sample and use slices to trigger sections. however this will only work for sounds with a short tail as the following note will kill the previous due to tracks being only monophonic

Try including layered drum hits in the chain as a work around for this. That is, have some slices containing both kick + snare, kick + hat, snare + hat, etc etc.

A quick way to make a chain like this is to write a couple of bars of drums on multiple tracks, bounce down, slice the composite sample and then clear the part and use that on one track.

With some experimentation and careful Slice P-Locking, you can make 1 Track’s chain sound like 4 or 5 drum tracks.