Sysex send "ALL SOUNDS?"

When sending ALL SOUNDS, are you sending the Pool or the +Drive?

anyone know an answer to this?

It sends the Sound Pool. This could be inferred from the descriptions in the manual of the other data types that can be sent, all of which relate to the current project.

Interestingly, it sends 128 SysEx messages whatever the number of Sounds you have in the Sound Pool. Presumably it sends blank/init patch data with the Sound Pool slot number for any slot where you haven’t loaded a Sound.

Note that when dumping a single Sound, you can only choose from the Sounds that are currently in the Sound Pool.

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THANK YOU for clarifying.
I couldn’t find something solid in the manual about it.