Same recipe, different vibe.
Again some really nice sound designing in this SSL from the usual suspects, as always! ![]()
Same recipe, different vibe.
Again some really nice sound designing in this SSL from the usual suspects, as always! ![]()
Thanks @Nils for the inspiration on this one. BD FM Funny Voices
Haha! Excellent!
Things are a bit busy here right now, but really looking forward to this coming rainy Sunday when I can get a chance to sit down and have a go at this SSL. Been listening through the submissions so far and I’ve been impressed by the breadth of timbres you’ve all got.
I really struggled with getting a decent snare on the SY TOY one, but you folks have managed it so here’s hoping… worse case scenario I can, uhhh, “take inspiration” from the project file posted by @Nils ![]()
One more little one.
More melodic but still with some untamed grit.
That’s lovely. It’s like a classic Foo Fighters track but with FM bass drums. (and I mean this in the most positive way)
Often I feel a bit like the Wayne Rooney figure in that meme who trashes the medal ceremony, causing a disgrace while having a whale of a time.
Anyway.
This started off as sample fodder for the Tonverk, but I decided it should be released into the wild. A single BD FM track. Locks for the notch filter, LFOs for FM amount and FM time, then FX Block with mostly BP filter plus some others and modulated reverb.
I do like the occasional angry monkey noises.
Good evening!
Here’s a quickie BD FM submission. This one’s three tracks. The first is just a big ol kick with a resonant HPF on it.
The melodic second came from hitting SYN YES a couple of times then another HPF to boost the lower grumbly notes some when they come around.
The third is a quick attempt at crunchy hats and P-Locked snares by applying very fast LFO to tune.
Only the kick isn’t routed through FX faking some sidechain, and about halfway through I do some TRACK ALL while a lot is muted.
SSLBdFM.syx (35.4 KB)
It’s lazy but I liked the off-kilter beat.
Some future SSLs should have a nature/wildlife objective. Also an occasional fan of angry monkey noises!
Two short ditties, one simple electric guitar-like and one beat with sound locks for bd, snare-rim and hihat
Apologies for the lack of project file, but I don’t have cable to the macbook
2 minutes of robot gunfight
My next BDFM contribution is less about the BDFM machine than it is about the project’s BPM and Delay FX settings. I was attempting to create a comb filter effect by having a high BPM setting in order to make the Delay FX “Delay Time” parameter get into comb filter territory (<20ms). I haven’t measured whether this is actually the case with my project, which uses a current setting of 234 BPM but the results sounded interesting to me ;p
The project is a single BDFM machine playing the same pattern in a loop, with a Delay Time setting of 1/128 and a bandpass filter applied with feedback set to 100% slowly fading in.
The delay is the single only channel that is sent to the FX track where little distortion is applied. I was then tweaking LFO1 and LFO2 settings which were set to modulate the Delay FX’s Delay Time and High Pass Filter Feedback parameters respectively.
The output was recorded using a Tonverk and normalized (no post processing). Unfortunately, I missed playing with the BPM settings during the recording. I recommend listening with head phones.
The project file is fun to play with and creates interesting results when changing parameters / project BPM / Delay amount / FX Track LFOs etc
BDFM2.stprj (4.2 KB)
Havent got the time to hear all of the last SSL but what ive heart is always saying two things, maybe 3:
A lot of talented and humble people in here.
The Syntakt is an awesome device which got its own character yet so much of a broad sound palette.
The Syntakt deserves some serious love from Elektron, give it the most obvious upgrades known from the digis and you will have a unit which stands in his own class and legacy.
Cool! This is proper science. Only listening on my phone now but look forward to listening on headphones. I recently posted a request for more detailed control over the shorter delay times, to get more «notes» out of the delay. I never thought about increasing the bpm. I have to try that!
I think we should be able to get some sick results out of it. I haven’t experimented too much yet, just came up with the idea this morning, created an example project and sat down for 30 minutes.
bpm can be set as high as 300 and I currently don’t recall whether we can speed up a track using track scaling - but then again, I assume scaling does not have an effect on delay time. Anyways, in this context, bpm will actually control delay time at finer intervals. BPM doesn’t happen to be a valid MOD destination, does it? ![]()
Also, if my understanding is right, a chorus effect should be doable in a similar fashion.
I’m looking forward to experimenting more with it in the coming days.
Track scaling too! I forgot about that. I guess there is a limit to the minimum delay time, but wouldn’t it be great if it’s a lot shorter than what you can achieve with a regular tempo and track scaling.
On a related note, I tried to create an «oscillator» with the retrig function at max bpm. But the resolution isn’really good enough. Now maybe it’s possible to double the retrig rate with track scaling… need to test that.
Then there is the option to sync the ST to an external midi clock that goes faster than the internal tempo. Wonder if that’s possible.
very nice, great ideas! Looks like we’re going to pull some really unexpected sounds out of the Syntakt really soon ![]()
That’s freaking neat. I love when we can “play” the effects on a machine. This adds a cool new dimension!
Cool, if you switch the audio from the mains, you can hear the delay doing its thing 100% wet
How can you do that please?