I’ve played with this a bit, and I got the best results setting a high feedback delay and using an exponential LFO to send little bits of audio to it. Setting the delay time to one based on the golden ratio (19.78, 9.89, or multiples of that, forget how I calculated it but it’s like on Strymon delays) will spread the little bits around evenly.

Example (time cued) of this delay timing:

Modifying your delay time with another LFO or sequence might be another idea depending on what you’re going for.

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