Stretching a drum kick on the Digitakt

Is it possible on the DT to stretch sample duration? I want to make a kick last twice longer. I could achieve only this with low pass filter and increasing the resonance. But this is not a clean way, as it increases the low frequencies a lot.

Example:

if you loop the kick properly you can use the decay and hold amp parameters to control the length

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How would you go about looping the kick? I tried to set the end point as far as possible and mess around with hold and decay but I still get a ‘short’ kick. Nothing like lpf and resonance method I used previously.

figure out which section of the kick you want to extend, loop that small section so that it repeats as smoothly as possible like an oscillator

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In addition to that: tune the amp envelope to get the decay shape you want over the looping bit.

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Hi again. So I tried to do it again and basically if I loop the middle part of the kick (FWD.L) it gets repeated infinitely and for very small parts I can get it to sound like a synthesizer. But what I need is that the kick would be extended and would last twice longer than it’s original version. Maybe I am not looping it correctly? I mean the Loop position can only be used in FWD.L mode but then again as I said it oscillates infinitely.

still having issues with this :(. Maybe you know a youtube video that shows this nicely?

The digitakt doesn’t do time stretching and even if it did it would probably mess up your transient more than you would like. The workaround posted here might be worth a shot but don’t spend ages on it if it’s not going to cut it. Being able to modify things like that without changing the sound is where a drum synthesiser comes in handy. I usually make kick drums by layering samples in an empty pattern and use the amp envelope to get only the attack form one sample and the decay from another for example. This way you can have a bit more control over each part of the kick and also fine tune kick and decay separately. I then resample into the machine and import it into the project. Hope you find a method of working that works for you!

I Can’t point you to a youtube video, but I can try to describe as accurately as possible:

You found out that you can turn the loop in some kind of oscillator: you are on the right track!

  1. Take the kick sample you want to stretch
  2. Turn play mode to fwdL
  3. adjust len so it sits more or less in the middle of the sample
  4. adjust loop so that it is very close to the endpoint you’ve set in the previous step
  5. play the sample and adjust loop so that the oscillating tone is constant at the end, and the same pitch as where the kick sample is
  6. Then, go to the amp page and decrease hold to 0
  7. adjust decay time to taste
  8. Maybe add a little of hold back in

In fact, what you are doing using this method is not actually stretching the sample, but rather turning it into a continuous oscillation after the initial decay stage by looping it. Then you can shape the volume curve of the looping part by applying a decaying amp enveloppe

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