Since I agree that Mac might be overpriced, I also see, when having a Mac, a machine that will last 5 years handling hard stuff (like my old Core2Duo MBP did, and it still does in a familiar’s hands, but now in a more friendly way). Add to that the small devaluation they have each year, so that’s futureproof.
Yeah, Mac has much worse specs compared to a Windows computer for the same price. The point is Mac OSX is more optimized for that hardware. That’s why we can see PS4 or XBO running games at greater FPS than a PC with similar hardware specs: those games were made on a very restricted hardware options, thus letting developers optimize them for that concrete hardware. That, obviously, doesn’t avoid having some problems, but those problems are smaller or easier to be detected (despite not being fixed for a great amount of time, i.e wifi problems)
About the nº of Macs vs the nº of Windows on live performances, maybe now is more a matter of snowballing the idea of reliability Mac has earned against Windows some years ago, or maybe there’s still some reasons for that, dunno. For example, my mate does lives with Windows, and never had a problem while doing the performance, but once we were on the studio and her laptop just got a “bluescreen” on Ableton while playing. No bridged plugins, only audio clips.
I guess there will be many Windows users that never had any problem on live, but those are the little things that make me (as a personal impression) prefer to use my Mac on the stage rather than a Windows, despite being really expensive.
EDIT: @bsp, well that’s a bit tricky since the Mac Pro CPU is a Xeon not an i7, which is quite more expensive despite getting only slightly better performance. Appart from that you have to add the dual GPU, which is also expensive.
All in all, the Mac Pro is one of the most adjusted “hardware/price” Apple product, being the new Macbook and the Macbook Pro one of the worst ones in terms of the hardware you get for each buck you pay.
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Back to the thread: I’ve recently bought SDSdrop on the App Store, and I have to say it not only works like charm, but it’s also great to test new things in a “fast” way while producing, just to get some fresh ideas (yeah, I’m more that kind) instead of preparing all your samples, transfering them via C6, etc.
And I say “fast” because the actual transfering protocol is pain slow, I just hope Elektron can sort it out in some way.