[color=rgba(0, 0, 0, 0.701961)]Maybe I’m just inexperienced, but I’m finding saving a sound to the pool to be a… Less than satisfying experience.
[color=rgba(0, 0, 0, 0.701961)]I hit [YES] + [SOUND], which takes me to slot 256 of Bank C. Uh, ok.
[color=rgba(0, 0, 0, 0.701961)]Hit Left and [YES] to go to the Pool. It takes me… to slot 128 of the pool. Great except all my sounds are in the first two slots, so I have to give four or five full twists to the Level knob to the top of the list.
[color=rgba(0, 0, 0, 0.701961)]I have to do this every single time, even if I’m just making a quick panning tweak to an existing sound. Is there a quicker way to do this?
Also I should have named this thread “Twisting by the Pool,” sorry about that.
Push the level encoder down like a button while you twist?
Wait, of course you’re already doing that. It would take way more twists to go that far.
Does it necessarily have to start at the bottom of the list? Failing that, is there a quick jump command? Failing THAT, is there a quick command to just save the sound over what was in the sound pool before, or are all saves a “Save As…” type of deal? Seems like the least convenient way to do things.
I think function plus up or down will move in full page increments.
I found a workaround by using the Sound Manager rather than [YES] + [SOUND] – that at least starts at the top of the list. Have to be real careful tho as one false move will make it erase the sound you wanted to save and load a different one.
If only there were a '50s bebop song written about rotary encoders.
debug
10
Ran into this with the AR and it was annoying. I just want to quicksave my sound over its last position. At least zoom me to the current sound whether its in the pool or +drive
vos
11
We are so spoiled, the more we have , the more we want. Now turning a button is a problem - 20 yaers ago we would jump in the air having a analog synth with sound - memory.
Yeah well it ain’t 20 years ago and we can and should expect more from technology, especially when “start from position 1 instead of 128” doesn’t seem like a particularly onerous task.
vos
13
I just noticed that the more these instruments can do the more we want them to do more. It’s an endless road - .ofcourse i have wishes to, but I think it’s easy to ask for more and more… why didn’t they do this - it should be easy to do that and so on … where dous it stop. But this is a personal view not a critic towards someone… I spend years making music wirh old instruments, tapedecks and all i could finde. Build percussion with kitchen Equipment and enjoyed it. Our first synth was a D -50 and it would take all night to create a sound etc… i enjoy alot all this new technology but I!m more focussed to what it can do and i’m easely impressed .For me creativity is for a big part stimulated by limits . That’s why I stopped using computers to make music - all this possibilities didn’t make me happy. But it made me lazy… going back to hardware stimulates me - and one of the reasons is limited possibilities.
Look at children - how they can be happy with simple stuff - if you by them a new toy every week - they won’t be happyer - they’ll just enjoy less and less . I’m totally pro technology but it can become a pittfall -
Just an opinion - no hard feelings.
I’m sure Jamie Lidell has one or two in the vault. 
debug
16
That’s a good point, but so is usability. What is being complained about here isn’t some new feature as much as some common sense rules.
When I perform a quick-save on a kit on one of my machines it doesn’t dump me some random place but instead understands I meant to save over the current kit.
So when I perform a quick-save on a sound you’d expect it to do the same thing. Instead it goes to the least helpful place possible.
vos
17
That’s a good point, but so is usability. What is being complained about here isn’t some new feature as much as some common sense rules.
When I perform a quick-save on a kit on one of my machines it doesn’t dump me some random place but instead understands I meant to save over the current kit.
So when I perform a quick-save on a sound you’d expect it to do the same thing. Instead it goes to the least helpful place possible.[/quote]
You’re also right ofcourse - I overreacted because i hear so mutch complainig about this instruments and I think it’s easy to focus on what they can’t do. But in this case it maybe wasn’t correct reply.Thanx for explaining 
debug
18
No problem. By day I’m a software developer so I know all about us whiny users and never-ending feature requests.