No, it’s not, sorry.
What the sample contains has absolutely no impact on how the OT plays it back.
The OT can play a loop that’s got 31 bars of silence and 1 bar of sound at the end in the exact same way it will play a loop that has 32 bars of sound. What the sample contains has NO impact on how the OT plays it back. I hope this is clear, so that troubleshooting stays on track, this is not the problem.
Cheers ![/quote]
Hi secret,

I think you didn’t understand my explanation (sorry for my bad english maybe).
I know that the octatrack don’t care about what’s inside the sample. That’s no the point.

Let me give you a basic example :

If your sample is 16 steps long, 15 first steps are silence, and the last one is “the sound”.
Now on the sequencer, you trigger the sample on step 2. Start the sequencer…no sound for 15 steps which means that the sound will be hear on the first step, giving the impression that the sample has been fired just before the trigger, but that’s just a coincidence.

That maybe be the source of the problem.