Rytm tuning v1 vs v2

Hi guys,

Long time user of ARmk1 - love it used it extensively, know it very well. However tuning is my only major criticism.

Some of the analog voices/machines cannot hit every note, for example Kick machine ‘x’ can be tuned to a C or a D but can’t hit C# exactly (via a tuner) requiring an LFO to fine tune the pitch.

Now I appreciate not everyone tunes drums/minds. But for how I work; it’s key. So I appreciate if it doesn’t bother some people, but please treat that opinion/POV as a subject for a seperate topic as I’m just looking for user experience from others that tune their drums to the song they are working in. :slight_smile::upside_down_face:

So has this been improved on the mk2s??

As I will update if so.

2 posts were merged into an existing topic: Correct Tuning of Rytm