learn the difference between a sample and sound (definitely confuses people on digitakt).
you can ‘resample’ anything the digitakt is playing into a new sample , unfortunately you only get once chance to trim the start/end of the sample on the digitakt before you save it to the plus drive.
but yes … if you dont want it to be sampled, mute it.
personally i dont use sounds much , as the digitakt is quite straight forward if you are just triggering samples.
I do often make sample chains on mac/pc though. keep them simple – (use octachainer 1_3 , use google to find it . its straightforward to use)
I use regular sample lengths , recorded to 120 bpm , 16,24,32 individual noises (snare,toms,bass etc) per sample chain.
that way it can be easily used on Digitakt (easy to assign sample start and end points ) or Octatrack (as it’ll auto slice to 2,4,8,16,32 intervals)
sample chains could be purely bass drums / snares etc if you know you are going to limit each track to drum sound type …
or do a single drum machine sample chain (e.g. its only 808 noises).
try to also consider setting up a standard kit to allow you to easily swap things around.
e.g.
setup your chain to have
3 x bass drum , 3 snare , 3 closed hi hat , 3 open hi hat , 3 clap …
when if you make 808,909,606,weird kit , you can easily swap the sample and the percussion will still sound fine.
and finally…
think about the length of each percussion sound when setting up a chain / programming.
i would often put high hats on each 1/16 , so to ensure easiest use of samples , i try to ensure the actual audio is short (within 1/16 ) , so that way i dont need to mess about with different envelopes if i change sample start/end points … everything within a sample chain would be 1/16 (short and snappy percussions) … it gets annoying if you trigger a clap (which are typically longer ) and then you have to edit the envelope and ensure nothing is triggered to cut off the audio (unless thats what you are looking for).