I am aware that analog percussion has its limits, and I am not asking this poll as if I think Elektron should make 50 sounds that have little use. Nor am I expecting sample-quality or physical modelling type sounds…

But the circuitry in the AR is pretty modular - the same circuit makes three kicks, three snares, two rimshots and a clap. What else is possible? Obviously they can reroute the oscillators and stages with digital control (that is how the AR functions.) And if they aren’t trying to make an 808 sound, but say “what oddball percussion could we make that has no previous blueprint?” I think we could get some great things. Everything in the AR stems from Roland TR boxes or MachineDrum algorithms for FM. What happens if they go for broke and try to make a new sound or three? Again - not expecting entire banks; the AR machines as is can be flexed quite far to make new sounds. But what else is out there?

One example would be the MULTI on the Vermona DRM. Its loosely a cowbell, but can be made into more. What odd things could be made with this circuitry, and should Elektron implement it? Their gear is closed-source, so a lot of DIY coding isn’t possible, and I am sure there are lots of odd scraps from the design room that might interest some …