Parts and tracks

Hi,

I am pretty new to the OT however have had a lot of time on the digitone 2. One thing I am really struggling to understand is how to create different parts of a song. For example, I wont an intro, chorus, and outro to put it as simply as possible. Whenever I try to make different parts of a song with patterns all of the same tracks carry over. I have tried to use parts but all of the same slots and sounds carry over from part to part. Is there a setting I am missing? I have seen so many people online use parts to have different samples on certain tracks to build a song up but for some reason that is not working for me. The only thing that has worked for me is sample locking which seems very annoying if I plan to make more involved songs. Any help would be greatly appreciated.

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I think Parts will have the same samples by default, but if you change them it won’t affect other parts.

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Sample locking is useful within a song, if you keep same fx and track machine.

Sample slots assignments have to be different when you change Parts and track sample.
A common mistake is to load a different sample in the same slot : this change is applied to the hole project.

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Oh I thought parts saved what machine was running on a track, AND which sample was loaded.

They do … from the manual:

“ Parts are very useful for adding variations to the patterns of a bank. A part consists of machine, sample and effect assignments along with track parameter settings and up to 16 scenes. Each pattern is linked to a part and one part is thus always active. Each bank hosts 4 parts.”

Lots of things can go “wrong” if you’re not approaching it with the OT’s constraints in mind.

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It’s important to understand that the Flex and Static sample assigment slots are for valid for the whole project. A Part only holds the machine type (Flex or Static) and the sample slot number.

This means that if you replace the sample in a specific slot, it will affect all parts within the project adressing that specific slot. The Part still adresses the same slot number, but the sample in that slot is changed.

Let’s say you are starting a new project, and load eight samples to the first eight Static slots (1-8). In Part One of pattern A01, you assign these eight slots to each track. The Part now holds the Machine type and the Slot number for each track. When starting on your next pattern with all new samples, load samples to slot 9-16 and assign these to Part Two. Etc…

Also keep in mind that the changes made to the sample in the Audio editor are stored as Project information, not Part information. This means that if you want to use the same sample twice with different settings (slices etc), you need to use two different slots. Changes made on the main parameter screens however (SRC, AMP, LFO, FX) are stored within the Part.

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Nice thanks for that breakdown.