Octatrack as Tapographic Delay?

Hi, hope ya’ll doing well,

I played around with the Tapographic Delay in VCV Rack and thought there must be a way to get something similar from the Octatrack, but no luck so far.
Tapo Delay is basically a multitap delay, but you can input taps with a velocity sensitive pad and the delay knob then scales those tabs.
Velocity can be mapped to volume, lp or bp filter cutoff. Also you can save/recall the taps you played in (“the tapographics”), sequence them and whatnot…I’m just trying to get the basic multitap functionality, taps played in by hand with scenes set up for volume, lp or bp filter control.

What I tried so far:

  1. Send midi notes that trigger sample playback on one track, triggerr recording of that track’s output and trigger playback of the recorder buffer.
    If I use a midi processor, I can fire everything by playing just one key, which leaves my other hand free to play the crossfader.
    This overwrites the recorder buffer with each midi note (basically like clearing the delay buffer with every key press) so not really what I want.

  2. Let a Thru Machine or sample play and only trigger the recording and playback.
    Same problem as no 1 basically, the delay line gets reset every time the recording is triggered

  3. Use three tracks, one is playing the source, one is recording and another one plays back the recorder buffer on track 2.
    This worked somewhat, at least I can record in taps on track 3, but still not really what I want.

  4. A recorder trig triggers recording of 1 bar loops and snippets get played back on another track

Also not quite what I wanted to do…and I feel like I’m completely on the wrong track here.
Maybe anyone has an idea how to approach this?

We’d also have to include feedback at one point, but using cue level as feedback control should work.

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My first thought was to use 7 recording buffers that are always recording/overdubbing. Set the buffers to different lengths for your taps. Put an EQ on each.

I do stuff like that a lot with my OT. Note that you are limited a bit on available tempos and step count if you want the overdubs to always be clickless.

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Not sure to get the caveats, did you tried OT Plays Free midi tracks to trigger want you want ?

Edit : ah no of course can’t be velocity sensitive without midi processing…

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The velocity functionality could be done with scenes or by turning knobs, that’s not so vital, but the plan was to record sample trigs (the taps) at some point and let the sequencer play what I recorded, so I don’t think plays free will work.

With the Tapo Delay, if you play a sound and then hit the pad after an 1/8th and again after 1/4th, you get a delay with two taps, an 1/8th and 1/4th, but you can also do really complicated patterns of course, record additional taps, delete taps… That’s what I’m trying to do.

I think one of the problems I have is that a digital delay has a very short buffer (something like 128 samples), on the OT we can’t fill the buffer on such a time scale…The 7 recorder buffer technique sounds promising.

Idea : Trigger QREC recording with Plays Free midi track 1, stop it and play QPLAY Flex with Plays Free midi track 2.
Rince a repeat for other PF midi tracks.

I think I already tried that…

Using a midi processor you can send a midi note to start recording, map an additional note to trigger Flex after next note that will stop recording, loop on…

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