I thought about approximating an on-board EQ through use of filtering and sample layering.
On the Rhythm, a person might use the filters and resonance to cut and boost frequencies. But that’s not really enough because while you can use, say a resonant LPF to boost frequencies at a specific frequency, the problem is it also cuts whatever is above it.
So I thought well since we can trigger multiple samples using the sequencer, it would be possible to have two identical samples layered so that when you apply the filter to one of the samples but not the other, you will still get that boost from the resonance used on the first sample, but the layered second sample (which is triggered at exactly the same time) replaces the audio that was removed above the cutoff frequency of the first sample - know what I mean?
In effect, by layering two identical samples and filtering only one of them, it should fix the problem of the missing frequencies of using filters on their own, and you should, in theory at least, end up with an EQ of sorts.
This is why I asked about phasing and stereo-widening. Unfortunately, for it to work properly, the identical samples need to run in parallel in perfect sync, and although you might think you’re triggering them at exactly the same time by using the sequencer, there are things going on at a hardware level that can mean the playback speed of the samples on each track are drifting very slightly as they play back, and it’s this ‘drifting’ that causes the phasing effect. The other issue, stereo-widening, is caused by one sample starting slightly before the other.
So that’s why the test needed to result in C or D, because if it had done then I don’t see why the idea wouldn’t work. Unfortunately it resuited in A and B which means it wouldn’t work, not properly anyway. I’m just trying to get around the frustrating lack of an EQ really. I desperately want to buy a Circuit Rhythm, but the lack of an EQ is an absolute deal-breaker for me.
I hope they add EQ as an new ‘Pad Effect’ now that we can edit those pad effects ‘on-device’.