My experience is that the mnm isnt tight enough for good percussive sounds. You will get a small variation each time the sound is trigged. Its not because of freerunning oscs, but i think it is some randomness to the trigging of the different lfo’s. (i tried using the lfo’s as envs for perc sounds).
For glitchyness use the DDRAW machine. use a triggered lfo to change waveform. No smoothing on the waveform change. Play around with the lfo’s to get some nice glitchy sounds. Then filter to taste. 