Thanks for that. Sounds good.
Don’t think it will give me 16 bars of variation from a 1 bar pattern (for example) though, which was the idea that started me off on these slow lfos. Well maybe it could if I took the tempo right down… Too much compromise
Manually switching from ‘sync trig’ to ‘free’ for the transposing lfo does it fine though. Just feels like I’m forcing ‘trig sync’ to do what it should do anyway (that is, play continuously from track start)[/quote]
I discussed this topic with Simon in a support ticket (thanks Simon!), and along the way got the idea to push zite909’s idea further.
Maybe not 16 bars of variation from a 1 bar note sequence, but you can get 8, as long as you don’t mind using the Inception-style arp sequencer for your fastest-moving pitch and gate events. You can ‘draw’ a 16-step note sequence in the arp sequencer (or in a designer LFO that’s routed to arp transposition at a fast enough playback speed), run the arp at its ‘3x’ speed, configure your track to run for 64 steps at 1/2 the base tempo, and drop an infinite-length trig (or whatever you want to do to fire off the arp) in the main trig sequencer. Then you can route a SYNC TRIG LFO to whatever parameter you like, at a slow enough speed that it will run its full course when the track has finished (effectively 8 bars, relative to the base tempo).
This workaround does mean giving up per-step control of velocity, note length, CC messages, etc., which is unfortunate, but I’ll definitely be experimenting with it to see how manageable it is.
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