void
5
very interesting topic!
I was trying to figure out how the LFO speeds really work but it put my head in.
Nice job figuring out the 128 factor, I couldn’t even come up with this…
but yeah some properties of the LFO seem to be:
- it is always locked to sequencer tempo, it is never really free.
- it doesn’t stop if you stop the sequencer though
- if you change speed while it’s running, any pattern-aligned phase will get messed up, so it needs to be retrigged if you want to match the phase to bars or steps…(the same goes for the arp…)
what I find weird is the behaviour you get if you put it to HLD mode with its speed turned up… (imo try it with any of the sweeping waveforms like ramp or triangle, and routed to OSC pitch with a depth of 12… just fill up a pattern with 16th steps to generate oldschool S&H melodies with a range of two octaves) well… experiment with the values…
i expected this to be very “shifty” when speed is set to some odd value, .e.g. taking a good number of cycles before the LFO phase matches with pattern steps, but this is not the case! or I can’t really pull it off… the LFO will repeat its little melody pretty quickly…
BUT every now and then there will be a single odd note which falls out of the pattern, adding variation to this LFO melody… some kind of moiré-pattern effect… anyway it’s beyond me lol.
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