Lfo offset?

regardless of what speed or LFO shape I choose, if I set the depth to 127 the lfo spends about 50 percent of the time at the 0 value and 50 percent scanning its way though 1 - 127. For example if I have a triangle wave set at 94 speed and 127 depth and the LFO is set to pitch, the pitch will be stuck at its lowest point at 0 for the majority of the time then quickly rise up to its highest point at 127 then back down to 0.
I’ve seen this in other LFOs and this can be compensated to my liking by adjusting the offset, which the OT lfo’s don’t have.

Am I just missing something here? Has anyone found any work around for this?

I think what you’re running into is that the lfos are bipolar and the negative part of the waveform is bottoming out against the floor of the target parameter. Try manually increasing the target parameter in order to give the LFO space to move.

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ahhhh

Thanks a lot for this one, sometimes these fixes are so simple and we just cant see them.

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You can create unipolar lfos with the lfo designer. Just draw them above the middle line. You can also restrict the lfos max range or make the lfo modulate pitch fixed to semi tones when it is set at a specific depth etc.

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