I’m getting an Octatrack within a week and wonder how the crossfader works on the LFO Designer. Say I make a random LFO Designer shape on a single cycle saw wave applied to pitch and assign to Scene A then I hit random again and assign to Scene B. Will Octatrack interpolate the data values and create all the different LFO shapes in between them altering the pitch between the shapes?
or will it convert both to audio and fade the audio between the two files with the imprinted LFO Designer shapes from A to B?