Hi Everyone,
Today I dug into some sound design on kick drums, and one thing I found interesting is that the HP filter works really well on kicks. It depends on your sample, but most have high frequencies cut.
Usually a filter on my kicks looks more like this:
But for the samples I’m working with, I’m getting better results with this:
I know we all dream of more filter options on the DT (BP pretty please! ), but there’s good flexibility in what we have.
Here’s what those settings in the screens above sound like on the same kick sample (BD Natural from the factory sounds). The beefier one is using HP.
I find that if I have a sample with too much range I re-sample with HP or LP to get exactly what I want, and maybe there will be a more direct way to do that in the future.
One idea I had is the ability to specify a static filter that’s applied when a sample is loaded from the +Drive to RAM. Might be a compromise if the DT can’t accomplish more filters in real-time.
Best regards,
Gino