I recommend coming up with a structure like this:

B01: Bass
B02: Stabs
B03: Chords
B04: Keys

Then you might always assign the same kind of sounds to the same tracks:

T1: Bass
T2: Stabs/Chords
T3: Leads
T4: Pads

To use polyphony optimally, set T1 to monophonic and have the poly channels spread across T2-T4.

This allows you to give useful names to your sound patches. I would call a patch something like:

C-AT-LFO-UNIQUENAME for a sound that sounds nice when playing it as a chord. AT means it has a slow attack, LFO means it evolves and BR means it’s a rather bright sound.
I’m trying this system to access sounds fast, but I also like giving unique fantasy name to the patches, so I know by heart what it is going to sound like.

And maybe you want to load your all time favourite patches into the pool for plocking.

Having a solid structure is key for jamming away fast and without thinking.

The same holds for the PERF pots: P1-4 are used for filter manipulation per track, P5 manipulates all filters and P6-10 modulate FX (chorus depth, delay length, etc.)

You might e.g. play a pattern and use PERF pots on the fly, record it and mangle it in OT… With me, it’s currently all the rage to record entire A4 patterns into a sliced recording sample on the OT, mix up the slices, run filter lfo and a fast-paced pitch lfo with low amplitude over it and record this to another track, play back at half the speed and use heavy OT delay while introducing new A4 elements… Gives excellent rhythm patterns and weird soundscapes.