[quote=“” smokyfrog""]
The Save All option assigns the recordings directly rather than as new flex samples. So it seems that if you’re working on building up some banks of new sampled material you still have to go through each one from the current batch, setting it to a new flex slot, then pointing your flex machine at that slot, saving the part for good measure, before returning to your original recorder part and starting again, the next time remembering to set new names. And I guess in that scenario Save All would have no idea whether I’d saved the audio earlier or not…
There have to be some slicker workflows than mine, right?
Some days I feel very old. Good to know I can whine to Olympic standard though 
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Ahh sorry that didn’t help. It would be good if there was an option to save with parts. Something like the SUPER copy/clear functions on the monomachine would come in handy on the Octatrack.
I usually just use the track recorders real time and record the octatrack out as I play and/or resample it to a new track and slice that up, slowly saving as I go. I don’t do file management. With plocks, scenes and parts I don’t have to bother with thousands of one shots anymore.
I mean, I have the program Autosampler, I’ve made a ton of sample collections and all that, but I rarely use them for music and often when I listen back I wonder what inspired me about them in the first place.
So i agree the octatrack sucks / is slow at making sample collections, but I dunno if that’s really a useful function of a musical instrument, you know?
You could try using pickup machines on one part to sample, and flex machines, assigned to the same recorder on another part. When you switch from the pickup part to the flex all your samples will be there. It’s not a bad way of making a ton of semi-related loops to slice quickly.
I made a bunch of silent files of specific lengths that I load up and record into, but that’s really kinda silly.
I’m definitely a lazy hippy. 
@the_dreamer Yeah, I mean, I like how the monomachine FM machines break it down into smaller, more focused elements. For the most part, no less interesting sounding and easier to get an intuitive feel for, so you go deeper. Flex machines are cool as hell, but why not a time machine, slice machine, loop machine, record machine.
I’m fast at it, but you have to jump from menu to menu and in n out of record mode a lot to get things set up.
Like, a record machine that automatically armed when you switched parts and had length, source, quantization settings all on the first parameter page would rock. Switch parts, record into all your record machines, return to your main part with samples loaded and ready in your flex machines. I guess they are on different screens because they don’t want you thinking you can plock them, but I think it’d be overall less confusing. The pickup machine already breaks the plock idea anyway.
Look how people say the new “vintage” synth in Logic X sounds better, when it’s just re-framing ES2. Honestly, I bet it does sound better, but because it’s easier to dial in the right settings, if you want a vintage synth sound.