Sounds names in one particular project’s sound pool are now mostly pointing to the wrong sounds. This only occurs in one project - just tested it. Has this happened to anyone? Any clue what may have caused it or how to fix it? (It’s a project I use often for livesets - this makes improvising a lot more…surprising;)
I may or may not have used elk-herd to manage and reorganize this project…which in principle shouldnt result in this, right? (paging @mzero - elk-herd is amazing by the way!)