1, There are two types of save, the temp save(func+yes) which can be reverted back to with func+no but will be lost if the project is not saved or is reloaded. Then there is project save which is permenent and can be reverted to by reloading pattern from project . It is also worth noting that if you add samples to your +drive they need a whole project save, saving pattern to project will not save changes to the ram list.
2 Sample are raw ingredients, Sounds are samples seasoned to your needs ready to be used again elsewhere, Sound pool(when populated with Sounds) enables Sounds to be inserted in tracks as trigs without taking on the current track parameters
3 The untitled is referring to the pattern names rather than the project.
4 You need to set play direction to forward or reverse+ loop.
5 and 6 Not too sure what you mean
7 not sure but maybe with lfo use.
8 The delay is per pattern so you can only lock the amount unfortunately.
9 If you press play while a pattern is playing it will behave like pause, pressing play again will carry on from that point. Pressing stop once will take it back to the start, double pressing stop will also cut any left over tails if you have an inf trig length for instance.
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