The pattern select seems to be the method for ending song mode and the only way to do so. So first question seems to be a hard no. You can however just loop a row/pattern you want to perform on for a while by pressing ‘song + left’ until you are ready to proceed with the song and end the row loop by pressing ‘song + left’ once more. Seems this is what you are after.
I’m writing up a feature request list before I’m posting it and your second question is part of that list. Currently when you cue up a new song it will start playing soon as the current pattern ends. So it’s not really a cue function. I would prefer to have an option in the end row where instead of ‘loop’ and ‘stop’ you can also select ‘cue’ followed by the song (1-16) number you want to play afterwards. This way you can chain a whole selection of songs for a live set.
Regarding song cue, a row instruction would be a good logical way.
My first question came about because I was playing live and accidentally selected a pattern (instead of a track) during a song. I knew what was coming but couldn’t stop it. Fortunately it was a blank pattern so just sounded like the track ended abruptly, although I couldn’t help laughing about it and explained what had happened.
Yeah don’t be hard on yourself and keep smiling in such events. Still need to get acquainted myself with the song mode some more but the first thing I figured was either stay in song mode or in pattern mode and see them as different perform modes which you can’t utilize simultaneously.
As for the row/song count, you need more than 99 rows for what exactly? Just use pattern repeat for X number of times per row? And loop row during performance when feasible? The way I’m structuring it is creating 8 patterns per song, which mean each bank contains 2 songs, so 1-8 song1, 9-16 song2. Each pattern can be reused in the song rows with mutes in various ways. There are 8 banks which means 16 songs. I’m not sure why you require more than what we already have?
The request I do have is having the ability to add a FILL state on/off for particular rows similar to pattern mutes.
Yes you can do so much with just a single pattern if you are creative and I wont see myself getting to more than 16 rows per song really, let alone 99 row. But the song structure I will keep for myself as described. Even if song1 only utilizes 1 or 2 patterns, song2 patterns I’ll put on Bank A 9-16 etc. This way I can always add more patterns at later stages when lighting strikes me creatively and or steal one if I really need to get more than 8 patterns for a different song. Structured yet flexible.
But yeah, 16 songs per project, you can really play for hours on end with that.
But is there a way to say go to row 86 without scrolling?
When going in and out of edit mode, it goes back to row 1 each time. A pain when working on higher row numbers.
Is there a button press for example for a quick scroll?
This is EXACTY how I am starting out. Start simple, with 1 pattern and go into song mode and put something together. THEN, go to effects and other types of ear candy. THEN load into Ableton and finish and super duper fancy FX or candy and master in Ozone. That’s the plan anyway. I have the DII so I NEED Overbridge cough Elektron.
Is it possible to copy paste rows or songs?
For instance I would like yo copy paste row 3 into row 5 so not just duplicate row 3 to row 4.
And for songs to create different types of arrangement it would be great to be able to copy paste them
Just started working in Song Mode on ST this morning. You can copy the selected row just like any other element. Then use the arrow keys to go to an existing row (or use FUNC+Down Arrow to insert a new row) and paste it like normal So ‘FUNC+REC’ to copy then ‘FUNC+STOP’ to paste.
Haven’t checked copying and pasting songs. That’s likely more like a project? Save to new or something like that.
Edit: You can ‘Save to project’ and select a new song slot to save to.