Computer Video Game Recommendations

For anyone interested, Bungee is having a live presentation(in 1 hour 30min) on their YouTube page(Marathon) of their new/old ip, game Marathon.
PvPvE extraction shooter.
I personally love visual language and sound design, and from that aspect will check it out

Dont know about the game but the promo short they produced is so slick

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Loving Carrion (ÂŁ4.99 on sale PS). Metroidvania were you play an escaped monster. Animation and movement is just mesmerising. Great score and fx too.

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I finally played astrobot on ps5 today.

It’s very polished , good consistent art style, some nice tech ( soft surfaces , water, lots of things to knock about ) … familiar Game Mechanics that have been done well ,some nice new Mechanics with the dual sense controller , lots of Sony brands added within it, small concise levels with lots of secrets . Boss designs are big and not too difficult too.

It takes a lot of work to get something this polished despite the visuals being a little simpler than call of duty etc , but there’s lots of clever things going on .

If anyone wants a modern cute platformer this is as good as it gets.

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I missed the launch of MHWilds , just got into it. It feels more like MH World , which i qiete like. The auto pathing to the next monster annoys me a bit, feels a bit easy now. In MH World you had to track the monsters all the time.

Not sure if i like it, the former titels felt a bit deeper from the start. Ok and i am a Veteran maybe in the franchise.

Ok, i searched youtube for reviews… everyone says its too easy now. Very few challenging moments. The monsters stagger to easy now, the Palicos are too powerful.

If you want a challenge you have to set the palico to inactive. Certain areas are only accesibel only via the mount, so the auto pathing cant be avoided.

After preordering a Switch 2 (MKW, DKB), I got back into Super Mario Wonder. Sure, it’s a little easy; but the breadth of ideas in there is staggering. Plus, as a graphic designer, I love the whole design of it, from the UI to the assets, the promo artwork, everything.

Also playing:
Atomfall - not spent enough time with it to judge but hoping it fills a We Happy Few-shaped hole.
Immortals of Aveum - very pretty, very cheap, quite fun, like a modern Hexen maybe? Could benefit from a silent protagonist, mind.

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Anyone played commandos origins yet?

Super Mario Wonder is great, but I still not got through it completly.

I’m old enough to remember the original Marathons. The computer tech guys at college used to play Marathon Infinity over lan during lunchbreak on the macs us students used for graphic design. 30 years ago… fuuuuu…

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Yeah, guy who is behind it is Alberto Mielgo, he did amazing work on Love Death Robots and Spiderman Spiderverse animated one.
great artist in general.
But since we are talking about games here, i see very divided opinions by people online regarding Marathon game.
Most people calling it Concord 2.0(Sony game which flopped within a week and was 300 million tiltle).
From what i see this supposed to be make or brake game for Bungee. And another corpo jumping on the bandwagon of successful titles formula, that might flop miserably … Eh

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The cinematic trailer for Marathon was nice, but I can’t say it made me super excited or invested in the game (I don’t know anything about the original, or this modern one yet).

This post and the following posts about Mario Wonder (fun game) reminded me that I want to go back and replay Mario Odyssey. I don’t have a PS or I’d definitely give AstroBot a try. Mario Odyssey was the best modern 3d platformer I can think of having played, just a deeply fun game with the number of ideas packed into it. Great soundtrack as well.

I love the attention to detail in this game. Gameplay and difficulty are 100% spot on for my taste. I play in approx. 30min sessions and for that it’s perfect. There are so many little things to discover and I love the way you get subtle hints on the second run through a level. Very rewarding. The variety of the levels and the gameplay mechanics is nothing short of amazing and it feels like it’s been made by people who love video games. Also great use of the PS5 controller. If you’re into From Software difficulty, this is probably not for you. It’s among my favourite PS5 titles so far and I can totally see myself collecting all 301 missing bots (around 210 currently).

55 hours in (I wish Steam wouldn’t show this number) and currently on day 5 with the wanderer. I feel like there is no better way to play this than on Steam Deck or Switch. With their controls, the fights are very fluid. The difference between the characters is great. To beat this in its entirety would probably take me >200h. What I absolutely love about it is that it’s very easy to learn, but fiendishly difficult (at least for me) to master. I can’t see myself getting tired of it anytime soon.

Gameplay wise it has built on what has come before , I’m not sure I’ve found a ‘new’ mechanic but how they’ve used the controller is well done. Even a basic mechanic like rolling on a ball takes a while to feel good along with ensuring level design / metrics and the art all compliments each other.
I’ve done this mechanic in a number of platformers , tweaking the ball inertia , speed of rotation ,size of ball, if it rolls down hills or stays in place all impact how fun it is.
I think it helped that they’d made similar games before , the team Would’ve learnt a lot on their previous Astro bot projects. … you gain a lot of knowledge by doing that. Even placement of save points is such an important aspect of level design, keeping the frustration down when players have to replay a section that is a little tricky.

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I thought the Marathon aesthetic was pretty sweet. A real mashup of things. Had that early 2000’s poster graphic design feel, Chappie vibes, Ghost in the Shell, even the recent The Creator. Colour palette is bold, kinda like Splatoon almost.

After Concord and now this, it’s clear Sony want in on that team shooter pie. It’s not something I dabble in much personally… I did try Destiny 2 for a bit but it felt like I was wayyy too late to the party. But it was a nice thing to cruise around in, I dug the visuals.

It’s funny. For FPS PvP elites, things like Marathon come across as mid. But for people outside that circle, it looks interesting enough. But people like me are more single player campaign type folks, on the outside, looking in, interested, but not with that team or school friends social circle requirement that’s often the baseline for stuff like this.

Interested to see where it goes, and it’s cool to be around interested in gaming presently with a decent enough rig to be amongst the launch hype, if you can call it hype.

Coz the vibe seems a bit bummer out there in the comments forest. Not sure if that can turnaround (it often doesn’t seem to these days), and it might just be the target audience for this was a slight miss - too mid for hardcores, too multiplayer for casuals.

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They are also competing with free titles and it will cost 40 us dollars

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I don’t like simulation games but this one is too good, very “addictive”.

I’ve been doing another play through of Morrowind recently with OpenMW and the Tamriel Rebuilt mod. Love that game so much, just pure atmosphere and weirdness everywhere and it’s refreshing to have new places to explore and new quests to do.

Looking forward to the new season of Last Epoch later this week too, a fun ARPG if you’re into that.

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I had a blast from the past binge on Rollercoaster Tycoon Classic the other day since it’s now on iOS!

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I keep checking out TR every year or two. I really want to play it one day, but I’d rather wait for it to be more or less finished.

In anticipation of my Switch 2 preorder, and being off unwell the past few days, I started Breath of The Wild again. My original run was only 20-30 hrs before my Switch was stolen (with Mario 3D World in!) and was ages ago so figured now is a good time as any. I still hate the weapon degradation but the rest is as epic as ever, one of the true open worlds.

While it looked great on the OG Switch, and lovely still on my OLED, it definitely shows its age. But the Switch 2 upgrade looks like a new lease of life for it, and I’m thoroughly looking forward to it.

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