Compressed music might be harmful to the ears

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The fictional band Spinal Tap could make their instruments louder with the help of amplifiers that went up to 11. Lesser musicians must find other ways to pump up the volume. One well-established trick is compression, which makes music sound fuller by hushing the loudest parts of a track and making quiet parts noisier.

Used since the 1930s, compression is now common in the music industry, streaming, radio and television. Long suspected to have links with hearing damage, there has been little experimental evidence to support concerns. Now research in guinea pigs has shown that compressed music can damage the ears in ways that regular music does not. The research, though preliminary, suggests that there may be cause to worry about the harmful effects of compression.

The composer Claude Debussy called music the space between the notes. As well as offering structure and distinctive phrasing, these pauses give the listener’s brain vital rests that help auditory neurons recover. Compressed music interferes with this recovery because making the quiet parts louder can fill many millisecond-long gaps in the signal with noise. As a result many music aficionados find listening to compressed tunes exhausting.

To test whether compression can negatively affect hearing, scientists turned to Adele’s 2015 single “I Miss You”, a song whose distinctive frequency spectrum results in all restorative pauses being eliminated after compression. They also turned to guinea pigs, animals that can hear similar sound frequencies to people while also being content to sit placidly for four hours while played the same song on a loop.

The guinea pigs were split into two groups. One group listened to the regular track, while the others were played a compressed version. Importantly, the music was played to both groups at an average volume of 102 decibels—uncomfortably loud but just below Britain’s Health and Safety Executive’s recommended maximum average for live music.

Tests of the cochlea, damage to which is the leading cause of hearing loss, showed some mild temporary impairment in both groups immediately after the tests, as would be expected. But compression caused more lasting damage to the middle ear’s stapedius muscle, which contracts to protect the inner ear from loud noises. At just 1mm long it is the smallest skeletal muscle in the body.

Both normal and compressed music reduced the strength with which this muscle reflexively contracts to 40% of its pre-Adele state. Though the animals who heard the standard track recovered fully within a day or so, those that endured the compressed version did not. Their stapedius muscle reflexes were still at less than half their strength by the time the experiment ended a week later.

Writing in the journal Hearing Research the scientists, led by Paul Avan, an audiologist at the Pasteur Institute in Paris, suggest the constant stimulus of the compressed music overwhelmed nerve cells in the animals’ auditory processing pathways, affecting their ability to use the muscle.

Although the study does not address the level at which compression starts to be harmful, nor how long the effects could last (nor, for that matter, whether humans react as guinea pigs do), the results do suggest that average decibel level might not be the only harmful property of music.

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Wow. Great read and study - I very much support this kind of research regardless of the validity. You definitely have to challenge these types of things. It always seems like we know everything there is to know, until we don’t.

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Call me naive or a debby downer but I don’t like doing this to guinnee pigs

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Interesting.
Another feature of a lot of hyper-compressed pop music is that the emotional intensity in the singer’s voice is always kept at 100%. There’s hardly any rest from the pathos, because the voice is constantly pushed to the foreground.
I find it stressful as well as painful for the ears.

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Maybe the loudness should have been measured in LUFS, not db.

I love compression and what it do to sound. I wish classical music was compressed and less dynamic. It’s impossible to have it as social music the way it is now.

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What’s worse is that they had to listen to Adele on loop for hours.

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So not only it makes music lifeless and predictable, it also hurts… However, it would be interesting to see some numbers to understand where is threshold and what to avoid during mastering.
Like X Db LUFS for 10 seconds sort of stats

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I find it mentally fatiguing, but I’m surprised that at the same average volume that more compressed sound would have physical impacts.

I recently realised the Syntakt’s drive goes to 11 as well!

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I know. Adele.

If you want less dynamics just listen to me playing Chopin :grin:

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yolo i guess. :man_shrugging:

They could have just used teenagers with Spotify

Please correct me if I’m stupid, since compression would diminish dynamic range wouldn’t that mean that higher amplitude is sustained for longer periods, essentially there wouldn’t be any respite to the ears between louder and quieter sounds, it’s all sausaged into a sustained higher volume wall of sound.

If this makes sense then logically having the same track more compressed would mean there’s longer parts of the track at a higher volume, causing more damage comparatively.

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interesting research, i kinda hate when non-science based publications post about research studies. the real headline “listening to overcompressed music for four hours straight could damage hearing” is a less spicy headline than “compressed music could damage hearing”. the specifics are the most important part of research but random articles (stuck behind a paywall with no link to the actual study) love to pick and choose their own specifics

here is a link to the actual study: Auditory changes in awake guinea pigs exposed to overcompressed music

interesting that they specify that they used “overcompressed” music, yet the economist article makes no such distinction. especially since the original adele track is definitely also compressed. the study does specify that they used a “mildly processed” version of the track as the baseline tho.

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Shit man.

Could have saved all them guinea pigs the bother.

I make horrible loud over compressed music with no dynamic range and I’m as deaf as a post.

Fucking handsome though.

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I mentioned this in the other threads: there’s definitely some kind of protection mechanism in the human body. I’m not sure whether it’s at the sensory level in the ear or directly in the brain, but it seems to cover us from loud sounds or noise. It may have evolved specifically for this purpose, or it could be a by-product of other physiological processes, not sure…
If a sound is too loud or too repetitive, something happens, and after a while it becomes less noticeable, almost as if our perception of it is blurred. That’s why you can listen to noise or death metal for a long time; I even remember falling asleep while listening to the band Nile and stuff like that, when I was a student :smiley:
So, here is something not fully clear. Is there a really difference for people who work with large and loud sound equipment at venues… Or mastering engineers (who craft this stuff, actually)

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Just fatigue not some kind of built-in protection. Your hearing will still get damaged with exposure.

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