Collider for the iPad


#664

I use the old one (lightning to usb ccs) , I can’t charge at the same time but it lasts a while. , and is cheaper
I also use 30pin to lightning adapter if using my old iPad. They’re probably cheap too

No idea if usb C on new iPads directly into rtym works , I guess it should but I’m sure Apple have come up with yet another adapter that costs far too much .


#665

Hello there,
after two weeks with this app I am completely blown away. It has changed the way I work massively and has speeded up the creative process in ways I couldn’t imagine. So a big up for you Mekohler.
One feature request (don’t know if that’s possible): what would be nice is to be able to save the performance lock values straight into the separate tracks and save the kit that way. This would make it really easy to tweak the performance balls until you find a nice setting and then save that setting and be able to influence it again by other performance knobs. I came to this idea because I have been working on a kit, finetuning it for a while now but I don’t want to mess with the performance settings anymore because I really like how the kit sounds now.
Not sure if it’s feasible. Manually changing all the values is a tedious task.
Also: what do the Ax balls influence?


#666

Thanks man :slight_smile:

Yeah the Physics mode is the one I use the least…my OctaTrack app has a modulation mode where Sliders can move on their own, be locked, snap back to position, etc…I might have to replace the physics balls with an array of those sliders instead. The performance values are indeed saved with the Kit, but if you visit that Physics page, they will be overwritten (defeating the purpose, unfortunately). The A’s control Aftertouch. You can set Aftertouch mods in the first view mode at the bottom, where it says MOD.


#667

Any chance for a windows/linux build? I would love to have this thing, but don’t feel like getting an ipad just so I can use it :frowning:


#668

I did just that. No regrets here!


#669

Minor update coming later this week, but in the meantime if you want to BETA my new iPad app, here is the link: https://testflight.apple.com/join/hUupoCpU

Edit: deleted this post and moved to a new thread PolyPhase - Generative Sequencer (iOS)


#670

Wow. PolyPhase is really cool! Nice work!


#671

Update Out:

  • Chaos Pattern Algorithm refinements
  • Minor UI changes

#672

curious, would a collider macos app be a complicated port? i have no programming skills to talk about, i just got the impression that ios and macos apps are very close today


#673

When they unify the UI frameworks it would be an easy port…right now they are completely separate UI components and that is the most work…no idea when they plan to do that!


#674

Update Out:

  • Minor Bug fixes

#675

Update Out:

  • UI Refresh
  • Physics mode was removed, as I think there are better ways to modulate Performance controls
  • The Scene and Performance creator was also slimmed down, as the UI was too confusing for people

#676

Hey @mekohler any chance of being able to use collider alongside Overbridge 2.0?


#677

I’m not sure how OB works…it all comes down to if accepts MIDI / Sysex when in OB mode, which I think it doesn’t :’(

I’m not gonna install OB until it’s out of beta, but can anyone confirm that OB mode prevents any MIDI from being received?


#678

good question!

if not i will give the advance to collider. i can not imagine having the rytm without this fantastic app!

not a surprice to me that mekohler is directly on the case for support at al.

i bought all your apps just to support you geezer, keep it up!