I’m on 1.50. I’m fully aware of the choking between the Clap and the Rim, but this is new to me.
When the Clap is active alone it sounds different (0:00-0:07) than 1. when the Rim is active (0:07-0:12) and 2. after the Rim is active (muted) (0:12-0:19). Why won’t the clap return to normal after the Rim is muted?
I’ve faced some glitches like this, but usually a reset fixes it. This is persistent.
Any ideas? I hate making progress and then getting hit with this kind of stuff…