Hi all, since we’re talking about the complexity/frustration of Part/sample slot assignments… I was going to start a new thread but perhaps this questions might help me and others on how the OT deals with slot/part issues.
My plan was to use each Bank in a single Set/Project as a song for my live set. AFAIK each bank stores the 16 patterns and the 4 parts which contain the machine assignments, sample slot managements, param locks, scenes etc.
I don’t have more than 16 songs for the set, so this seems like a good way to go. Plus, I can switch between each song/bank on the fly without having to stop the machine which makes it more like a DJ set, rather than having to stop the OT, load a new Set/Project and then restart with downtime of 10-15 seconds for changing/loading.
So using the Bank = Song method…
One thing I don’t get though is when I load a new bank, which comes with its own parts, why are the sample slot assignments still using the old banks setup? I’m primarily using the flex machines, so if there are only 128 sample slots open, I’ll run out before even 2-3 songs/banks are assigned.
My assumption was that each bank contained 4 unique Parts (I can name them differently and save them independently) so why are the machines assigned to the part using the same sample slot assignments from another Bank’s Parts?
any insight into this would be super useful. Totally agree that my “accounting” skills are being seriously put to the test along with all the UI memorization my brain is getting filled up on
thnx
Kasson