I’m working on a live setup where I want to use the crossfader for transitioning between live thru tracks and a flex track playing a sampled loop of the previous jam, DJ style. So one scene will have just the thru tracks, another scene will have just the looped track, and another will have both playing together.
However I also want to use the crossfader/scenes to add effects for builds/fills. This gets complicated because then you need a matrix of scenes for each fill/mix state combination, but it’s working ok. But I’d also like to use parts so I can use different effects for the fills. The problem I’m having there is since parts switch to the last active scene, they can end up changing the mix state ie. switching to the thru track or flex loop when that’s not the intention.
So what I want is the ability to switch parts without changing the active scenes. I looked into the behaviour with pattern switching, but that just behaves the same as manually changing the part. I’ve looked into using the arranger and overriding the active scene, but that will be far to clunky to manually change from a long list of arranger rows. I’ve looked into overriding the active scene with midi loopback, but that doesn’t work because the cc event isn’t sent unless you send a different value first (which will cause a blip).
Thanks, yes that’s understood. Let me clarify - I have a core set of three scenes in each part which are duplicated, such that if I switch to a part with the same scene number active there is no change. The issue is the part will remember the last active scene, which makes sense since normally the scenes wouldn’t be equivalent as you mention.
So I’m looking for a workaround for this specific case - or any suggestions for how I could approach the general problem in a different way. I know I need to use scenes for the mix transitioning because I’m reliant on XLV.
Thanks, yes I have tried that and it does work. However as far as I can tell I’d need around 12 rows (3 scene numbers x 4 parts). Plus loop rows I guess since I don’t want the patterns to change. So it might be a bit unwieldy in a live context, but it’s an option I guess.
Another idea I’ve just had is having two of each transition scene in each part. That would allow me to use the cc control option since I could cc between the two duplicate scene ids. Then I’d need 12 patterns to choose between the scene id/part combinations. A bit hacky but should work.
Hi, this approach is something I’ve used in the past but currently what I have is multiple thru tracks (modular, rytm) that play live, and then the recorder/flex track on another track recording their output via cue. So this means I can have a loop of the previous live jam playing while I transition to the next one, if that makes sense. Then I can do a longer transition between them.
The pattern solution will work for hard transitioning from the live/thru to the recording but not for mixing between them, unless I’m not understanding this correctly.
Also just realised the CC scene control method I mentioned above won’t work either because it will reset the scene everytime the pattern loops which is not what I want.