yeah like a doubled up socket on socket deviant kind of piggyback chip trafficking racket? I dig it.
I actually have about five unused Teensies right now. I should see about programming one with this SID implementation.
Might even lay out a deluxe PCB with additional audio output circuit.
Could even do an analog state variable, and re-route audio through that.
A friend and I have been tentatively planning something like that for years.
Might need extra A to D and D to A for that though in order for it to sound good.
That sounds freakin awesome! I hope you do it and let me know how it works, I’d be super interested
You might be interested in looking at this also, c64 USB keyboard interface.
he’s using sidkick in there as well. He said he just went with the acrylic glass housing for ease of access while doing development.
Nice!!
I still have my C64 and I have the MSSIAH cart so I can use it as a SID based daw
I don’t follow this genre on YouTube well enough to have seen these oscilloscope views, but I love them! in fact, yesterday was my first time seeing one… at a developer conference, I sat through a talk on writing an Atari Lynx emulator (because why wouldn’t I opt in to such a talk?!?). and the speaker threw up one of these as an example of what the audio sounds and looks like, and how game developers/soundtrack writers made use of the limited resources they had. and while (I assume) most developers in there were a bit confused at what they were looking at, it was like worlds colliding for me! 
Nice!!!
I was just watching a Lynx sprite manipulation video the other day. 
My friend was a Lynx music composer / audio developer and worked directly alongside Dave Needle, who designed the Lynx audio hardware. He has some funny stories.
I think it’s fair to say that the SID was developed by an engineer who was a musician and synthesizer enthusiast (Bob Yannes), while the Lynx audio hardware was not designed to aspire to be a full synthesizer
. This is from what my friend said about his experiences working with it. This is nothing against Dave Needle of course, who was a delightful human being, just not interested in recreating a Moog, from what I’m told. I met him once and he was amazingly kind and friendly. I told him I had shot the sprites of his head on the Gates of Zendocon bonus level TRYX, as a kid, and he took a selfie with me.
R.I.P., gone too early.
Nice! I actually love the sound of the Lynx audio chip. It’s like a more advanced mix of say the shift registers of the 2600 and maybe the later Pokey chip. (I was a SID guy, so I’m not 100% sure of the inner workings of the Pokey or Lynx audio chip.) I do like those buzzy pulse waves though.
Agree on the assessment!
Bob Yannes also did the DOC chip in the ESQ/SQ/Apple IIGS/etc.
I used to love my Lynx. Can’t wait until the Lynx core gets added to the Analogue Pocket’s OpenFPGA setup. 
Very nice bitmap art … I hated drawing c64 loading screens. Many modern bitmaps use great dithering techniques …
I worked on a lynx game back around 91 but it never came out. Had nice sprite scaling from what I can remember.

