I have to say I find Rytm sample uploading rather laborious - that the Rytm does not appear as a USB drive and allow simple drag and drop is almost unforgivable, SDS is fine for the Machinedrum in 2005 but 10 years later I think we should have progressed. Similarly the audio input is next to useless, a real design flaw when compared to every other Elektron machine
I do like the Rytm for some of what it does - the scenes, perf mode, chromatic, trig conditions, filters and fx being the main attractions, and these are very good, but overall it feels the least complete Elektron machine in some ways, but it is also the most recent. The pads are also not very responsive to a wide range of velocities.
I’m very fussy over drum sounds and find that a lot of the machines have very narrow sweet spots for basic workaday drum sounds (although this can also be said of the MD) however for more abstract stuff and non drum sounds the Rytm can do some very nice stuff. itonically the impulse machine and noise are among my favourites for making drum sounds, although I will concede that the ride cymbal machine sounds very nice, and is also one of the few sounds which is difficult to make sound bad.
I find the kick machines for making kick sounds all a bit too similar, sure they can each do interesting unconventional sounds, but for actual kicks very little variation, the silky and FM are probably the best for the smoother type kicks that I like, but I still feel there is room for improvement. Hard style kicks are a bit over represented IMHO which results in some kick machines sounding a bit fatiguing and samey until you go outside of typical kick drum sounds, where they can get interesting but then not very kick like anymore!
No complaints about sample playback, the samples take on a nice character once inside the Rytm, I’d like to see some refinements over sample parameters/features but nothing drastic. I think if the Rytm did not have sample playback I’d probably have lost patience with it, but since the update embracing the analog section for non drum sounds or more unconventional sounds I find that I am warming to it more.
The A4 I have very little to complain about, it delivers more than I anticipated, and has much more synthesis depth than the Rytm, my only slight niggles with it are the fairly awkward performance mode setup, and the low pass filter does not sound as nice as the SV filter. For drum sounds it has plenty of parameters to do virtually any sound, and for synth sounds it can cover a lot of ground as you would expect. The CV outputs are brilliant and can be configured for any reasonable scenario and quite a few unreasonable ones too. The polyphony is only 4 voices, with soundlocks it can sound like more, but something to consider if you want lots of different simultaneous sounds without sampling into your OT.
The MDUW, like the Rytm can take a lot of work to make it sound good, but I think for drum sounds it is more versatile than the Rytm, it does not have the Rytms capability to save an individual sound outside of a kit, but it has a lot more machine types and of course sampling. It can sound somewhat brittle for some sounds, but for kick drums it is among my favourite drum machines. The sequencing is far less sophisticated than the Rytm, especially if wanting to work outside of standard rhythms but perfectly usable otherwise, of course you could sequence some or all of the MD from your OT. The MD does not do as well as the Rytm or A4 for pitched sounds as it does not have a proper chromatic mode, but you can get interesting pitched stuff out of it because/in spite of this. Polyphony outshines the A4 and Rytm put together, with 16 voices, also the input machines mean that it can function as a synced sequenced fx box.
You can’t really go wrong with any of them, they all have +/- but if I had to choose I’d go for the A4. I think it doubles for drums better than the Rytm or MD do for synth sounds, but as always YMMV.