By using a random lfo on the digital machines, you can create probability.
eg. You resample a clap with silence before and after on the MDUW, you send the signal out of one of the extra outputs, back into a trigger machine.
You can control the start parameter with a random lfo to have a probability on the timing of your trigger! (use a mix of random and sine LFOâs to control the probability/chance)
Another easier approach would be to use a random LFO to a level parameter (of any machine) to have a probability of the sound coming through or not (set level to zero, control with a mix of square and random LFO always give me beautiful ghost notes.)
As always with these machines the probabilities are endless.
(Are there deadlines on these challanges? I finished the cowbell one, but uploading stuff is currently a challange I yet need to sort out. My phone seems only good for sharing my bs and talking shit on forums, not sharing any actual work)