SDS Drop for Mac - Better Sample Upload

Still, way faster than C6! :+1:

Holy cow! I just bought this! This is amazing! A shame I waited so long to purchase it! It’s so much more intuitive and quicker than c6! Thank you so much, Void! 100% worth it!

+1 For PC version… pretty please!!

I think a lot of us missed the poll hehehe…

Really looks like an amazing feature and props anyways… here’s hoping!

yea I guess it’s possible that the poll was biased/skewed somehow, but it’s the only evidence I have and the result was really striking: 80% OS X users paint a clear picture.

If you then take into account that I would have to rewrite & test everything on/for a platform I personally don’t use and see no future in, which apparently has pretty unreliable USB-MIDI OS support, where the Store system is dysfunctional or nonexistent, so that I would have to do payment-processing/(update-)deployment/hosting myself (I gladly give Apple 30% just so I don’t have to worry about all that), the prospects of doing a Windows version are not too bright… it just seems the ROI would not be worth the hassle at all.

tldr: Not worth it, sorry… maybe a Windows dev wants to do something similar - I won’t sue if you blatantly copy the UI :wink:

I’d suspect that the majority is using Windows (although the market share of OS X among musicians is probably higher than usual).

but yeah, there really is no point in developing an app for an OS that you’re not using yourself.

Since this is an app for a “boutique” hardware synth (how many units are there? 8000?), I agree that there’s no real financial incentive for doing such a port, either.

To anyone having trouble with C6 (batch uploads!) on Windows: You can use my “ar uploader” (can also create sample chains),
see forum thread here AR Uploader for Windows - Sample Chains and Batch Uploads (a gui version is in development and will hopefully be released soon-ish)

I have no plans for adding a “drop to pad” feature, though (although I think it’s nice, it’s just something that I don’t really need for my own workflow).

Regarding USB-MIDI issues on Windows: Yep, Microsoft’s generic USB MIDI driver is broken and the root cause for the C6 issues (as far as I have investigated).
There is a workaround for that, though, so I still think that Elektron should implement that (I told them how).

The driver still has another bug that causes sysex heavy applications to crash randomly so the best course of action is to use the Korg USB MIDI driver instead.
That’s something Elektron cannot officially endorse (for obvious reasons). If you want to try it anyway, here’s how: http://tkscript.de/synergy_ar/index.html#_korg_usb_midi_driver_installation

Long story short: maybe someone else will “clone” this app for Windows :wink:

while in no way scientific, as a reference here’s the poll thread:

even if we assume that Mac users were more eager to participate (for some reason - tbh why would they), I don’t think that the bias would be so strong that it’s completely off the rails.

Those USB-MIDI bugs seem crazy - you know if these also happen if Elektron’s OB drivers are used?

These polls should be taken with a big grain of salt. Most AR users do not even participate in this forum. Only a percentage of those who do have participated in that poll.

The overall market share of Mac OS X is ~5%, the market share of Windows XP/Vista/7/8/10 is ~90%.

Even if there’s an unusually large number of musicians on OS X, maybe two or three times larger than average, that’s still quite a niche.

Even if 50% of all ppl use Windows and the other 50% use Mac OS, only a certain percentage of all ppl will use a third party software app (some did not even use Elektron’s C6 from what I read in other threads).

Let's say 20% of the users are not satisfied with C6 and are looking for 3rd party tools.

Let's also assume that 8000 ARs have been sold so far.

Potential customers on Windows (or Mac): 8000 * 0.5 * 0.2 = 800.

If 50% buy a copy of an app, that's just ~400 copies.

At 10 bucks per copy, that's 4000 (euros). 

30% of that goes to whatever app store you use.

That leaves you with 2800 euros.

Minus 19% taxes = 2268 euros.

That equals ~30 hours of work (in other IT projects). These 30 hours include the actual software development, documentation, testing, and all future support efforts. Yay.

Ergo: Nobody would develop software like this if (s)he was "just in it for the money".

Regarding the USB-MIDI bugs: No idea about the OB driver. I have never used Overbridge, it’s not available for Reason, plus I have the AR connected via a multi i/o interface, patchbay, and sometimes routed through some outboard effects. Therefore I have no need for Overbridge.

I know it works with the Korg driver so I’m good with that.

hmm… how many MacBook Pros do you see on stage (DJs etc) vs other computers? It’s at least 2:1, easily. Everywhere you go where people do “creative” stuff with computers, these fields are dominated by Apple. At art school, everyone who could afford one had a Mac. Go to any Hack Day, it’s almost universal Mac.

and, people who can afford one or more 1.5k $ grooveboxes might also overlap somewhat with people who are willing to shell out the same amount for a laptop.

And why would the poll be wrong? I do agree it was too small a group to be 100% representative, but why would more OS X users browse Elektronauts than Windows users would?

Also SDS Drop sales have already surpassed your numbers. I should do more marketing though…

hmm, hard to find actual numbers for this.

found this poll: http://www.synthtopia.com/content/2014/10/11/whats-the-best-os-for-doing-music-audio-production-poll/

(62% mac, 28% win, 2% Linux)

at the least the number of votes is more representative.

does not really matter, though.

I’m only using Windows because Bill Gates single-handedly invented Basic, graphical user interfaces, and probably the internet as well !11

EDIT:
If this is really true, it’s quite surprising. Mac OS X is a fine OS but the hardware dongle it is attached to is really expensive !

For example, I paid <600e for my 3,7GHz Quad Core i7 PC (last year). The Mac Pro that is roughly equivalent to that costs ~3000e (5 times as much!).

Anyways, did not mean to derail your thread.

Good luck with your app !

Since I agree that Mac might be overpriced, I also see, when having a Mac, a machine that will last 5 years handling hard stuff (like my old Core2Duo MBP did, and it still does in a familiar’s hands, but now in a more friendly way). Add to that the small devaluation they have each year, so that’s futureproof.

Yeah, Mac has much worse specs compared to a Windows computer for the same price. The point is Mac OSX is more optimized for that hardware. That’s why we can see PS4 or XBO running games at greater FPS than a PC with similar hardware specs: those games were made on a very restricted hardware options, thus letting developers optimize them for that concrete hardware. That, obviously, doesn’t avoid having some problems, but those problems are smaller or easier to be detected (despite not being fixed for a great amount of time, i.e wifi problems)

About the nº of Macs vs the nº of Windows on live performances, maybe now is more a matter of snowballing the idea of reliability Mac has earned against Windows some years ago, or maybe there’s still some reasons for that, dunno. For example, my mate does lives with Windows, and never had a problem while doing the performance, but once we were on the studio and her laptop just got a “bluescreen” on Ableton while playing. No bridged plugins, only audio clips.
I guess there will be many Windows users that never had any problem on live, but those are the little things that make me (as a personal impression) prefer to use my Mac on the stage rather than a Windows, despite being really expensive.

EDIT: @bsp, well that’s a bit tricky since the Mac Pro CPU is a Xeon not an i7, which is quite more expensive despite getting only slightly better performance. Appart from that you have to add the dual GPU, which is also expensive.
All in all, the Mac Pro is one of the most adjusted “hardware/price” Apple product, being the new Macbook and the Macbook Pro one of the worst ones in terms of the hardware you get for each buck you pay.

===============

Back to the thread: I’ve recently bought SDSdrop on the App Store, and I have to say it not only works like charm, but it’s also great to test new things in a “fast” way while producing, just to get some fresh ideas (yeah, I’m more that kind) instead of preparing all your samples, transfering them via C6, etc.
And I say “fast” because the actual transfering protocol is pain slow, I just hope Elektron can sort it out in some way.

Yup… my 2009 MBP is still kicking, even running the latest Mac OS. Plus, I plan to get 3 more years out of it for an even 10 years of service. $1500 seems like a lot but spread over 7 to 10 years it is actually quite reasonable.

@HnT: For me computers are just tools, like a hammer or a pair of scissors. Windows has been rock solid in my experience (at least since XP). My daw (Reason) has only crashed once in all the time I’ve been using it (may have been a power grid fluctuation, had to hard-reset the machine).
I guess at least one of the reasons why some/many musicians use Macs is Apple’s marketing, i.e. b/c Apple seems to insinuate that young and hip people use Macs while PCs are just for old office geeks (remember the commercials?).
From a technical point of view, the builtin audio interface aggregation feature of MacOS looks like a plus (does that really work well, i.e. with low latencies?), although Asio4All for Windows can do similar things (has never worked well for me but it did for others).
Saying that MacOS is “more optimized for the hardware” is most likely an urban myth. Operating systems usually consume far less than 1% of the hardware resources, at least the ones I’ve seen/worked with.
The main difference is the 3rd party software. It could very well be that the Mac version of DAW ‘x’ runs better than its PC counterpart (or the other way around).
Like you said, in the end it’s all a matter of preference. If you are willing to spend the extra money, or if a less powerful machine suits your needs, so be it.
Personally, I don’t use notebooks for music production since I like to do a lot of post processing “in the box”, and I hit the CPU limit quite often, even on my quad i7 PC (the next one is going to be an eight core!).

@AdamJay: I bought my notebook in 2010 (a Vaio, cost me ~900e back then!). I’m still using it and it’s still fast enough for the things I need it for when I’m traveling. It’s quite the piece of luxury equipment, though, not unlike a Macbook :wink:
I usually buy a new desktop PC (well, at least certain new components) every 3 to 4 years, then I donate the old one to someone who can’t afford one on their own (usually extends the lifetime by another 5 years).

Now for something completely different :slight_smile: I was looking for an additional pure-analog drum machine and you suggested the Drumatix on several occasions, I was contemplating getting the Vermona DRM1-MK3. I ended up with an MFB Tanzbär, just received it yesterday. Here’s a small live jam I recorded yesterday evening, in case you want to hear how it sounds: https://soundcloud.com/bsp604/tanzbaer-first-try-01apr2016-a-take2-nl
It’s a really nice machine and I’ll probably keep it. It’s definitely no substitute for the Rytm (which offers a lot more sound variety and has a much(!) better UI), but I really like its sound.

I hope that void does not mind a bit of “noise” / chatter in his thread :smiley:

I don’t mind noise, but I also don’t really understand what you’re trying to say.

For me it boils down to aesthetics. It’s a thing many Windows users (and in fact, MSFT as a company) don’t seem to value as highly (or, frankly, don’t understand). You say it’s about marketing, I say it’s about design. :joy:

Anyway this is a thread about SDS Drop for Mac, there is no Windows version planned.

just going to fan the flames here…

:wink:


all in good fun.

fixed that for you!

errr… no, you didn’t “fix that for me”.

it’s kind of obvious that you have - let me put this nicely - “unique” ideas about UI, so maybe this is a topic where you shouldn’t insist on having the last word? think about it. :wink:

fixed that for you![/quote]
All that apple feng-shui doesn’t come for free :wink:

Quoted for future reference.

@void: you have absolutely no idea about the GUI’s I’ve made professionally. They have been tested on Mac users, and they were quite pleased, to say the least. So I’d suggest you think about that for a minute :wink:

I absolutely don’t care about having the last word. I am not even sure how we got here. I was agreeing with you (see last page), and then this turned into a somehow heated platform discussion, complete with pictures of very tiny people in wheel chairs.

Well, we all had our fun I guess (…although I still can’t get that aesthetic picture of a Mac Pro out of my head. I can’t really say if it reminds me more of an ash tray, or a trash can…)
…just kidding :smiley: Carry on! I won’t bother you in this thread anymore :smiley:

As a goodwill gesture, here are the most recent on-topic posts:

After three different “high end” laptops from the more reliable Windows-based laptop companies over the last few years (Lenovo, Sony, Asus), my girlfriend’s MBP from 2009 runs better than all of them. Planning to get a NOS 2014 MBP and I will still probably be using it eight-ten years from now.

The Lenovo Yoga I was using would crash using Pure Data with a 30% CPU load.

I can build a Windows desktop fine enough, and would feel confident building a windows desk that runs sturdy, but for laptops I will never not use a Mac again. For how finnicky a laptop can be, in general, having the OS developed concurrently with a specific set of hardware makes a difference I feel.